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whisperlin's Projects

animation-texture-baker icon animation-texture-baker

頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン

cloth-simulation icon cloth-simulation

A mass-spring-damper based real-time cloth simulation I wrote for a class project.

custom-timeline-editor icon custom-timeline-editor

custom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools 🖌 and C# to computeshader binding

exceltojson icon exceltojson

开发游戏常用的,Excel中的数据导出到JSON格式的文件中。

hlsldecompiler icon hlsldecompiler

Decompiles Shader Model 3.0 shaders into HLSL code (work in progress)

imp icon imp

billboard imposter baking for Unity

mtoon icon mtoon

Toon Shader with Unity Global Illumination

mybox icon mybox

MyBox is a set of attributes, tools and extensions for Unity

pssslutinunity icon pssslutinunity

Pre-Integrated Subsurface Scattering generating tool using Unity shader

render-crowd-of-animated-characters icon render-crowd-of-animated-characters

利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.

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