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Name: WebGL Earth
Type: Organization
Bio: WebGL Earth Open Source Project
Location: Switzerland
Name: WebGL Earth
Type: Organization
Bio: WebGL Earth Open Source Project
Location: Switzerland
=========== WebGL Earth =========== WebGL Earth is an open source software enabling to explore, zoom and βplayβ with the globe in any browser on any platform including mobile devices. The project lives from support and cooperation of developer community. The project is a free software available under standard [http://www.webglearth.org/license GPLv3 license]. We welcome anybody to [http://www.webglearth.org/contribute contribute] or just [http://www.webglearth.org/feedback send feedback] on the development of this project. ==Features:== * Rotation and zoom of the globe * Runs without a plugin in modern webbrowsers * Displays existing maps (OpenStreetMap, Bing, ...) * Supports custom map tiles in [http://www.maptiler.org/google-maps-coordinates-tile-bounds-projection/ popular mercator system] ==Requirements:== * A web browser with support for HTML5 Canvas and WebGL extension (Firefox4, Chrome 9+, ... mobile devices iPhone / iPad / Android later on) * Programming language: JavaScript (compiled with Closure compiler). ==Quickstart for developers:== Setup instructions can be found in [http://www.webglearth.org/quickstart quickstart section] at project's website.
FastCGI HTTP CORS TileProxy with MemCached Cache in Python
Examples for WebGL Earth API
Utility for encoding elevation data (DEM) for use on the web (with WebGL Earth). Elevation value is encoded into RGB.
Original WebGL Earth 1.x source code
[UNMAINTAINED] WebGL Earth 2 - the source code of the project
Example of offline use of WebGL Earth 2 with tiles rendered by MapTiler
http://www.webglearth.com/
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