Comments (9)
Yes, so that you can only read it, but not right. Because the ballons i find the ballons are not nice, the chatbox is nicer :s
from dynmap.
Yes, the problem is that there is lot of people who just flood our chat in game. Some people who were not accepted as member, or just dumb they just want to get us angry.
So, an option in the config file would be very usefull :)
from dynmap.
You can 'hide' the chatbox by commenting 'showchat: modal' so you get:
showchat: modal
Having chat-usernames and some identification-system is being worked on.
from dynmap.
Why not identify against Minecraft? This way it would be the same person/name to ban on server and map.
from dynmap.
Yes, but this'll also require a user/pass screen in dynmap. We'll figure something out though.
from dynmap.
Also, Minecraft.net doesn't offer any 3rd party apps to validate users against their servers like you would use to log into a random site using your twitter/facebook info. Unless they offer some kind of API for that it's impossible.
from dynmap.
Right now the client does this at client login:
http://www.minecraft.net/game/getversion.jsp?user=$USER&password=$PASSWORD&version=$VERSION
The Server returns
on success:
$TIMESTAMP : $MD5 : $USER : $SESSIONID
else:
Bad login
or
User not Premium
or
Old version
Thats simple, isn't it?
from dynmap.
On the off chance that you saw this on a site that wasn't minecraft.net though, how likely would actually use your MC login information on some random 3rd party site? If the answer is not likely, you win an internet.
from dynmap.
I'm going to close this issue, since it's goal has been implemented in 0.14. If you want username/password system, create a new issue.
from dynmap.
Related Issues (20)
- Dynmap throwing error with minio Letsencrypt Certificate on Minio instance HOT 1
- SKlLauncher skins doesnt work HOT 1
- Some times the client desyncs with the server HOT 5
- Option to follow a player HOT 2
- Some chunks not generating? HOT 3
- Ability to add Images/Links to markers HOT 1
- I can't make the Dynmap URL work HOT 1
- Support 1.20.5 HOT 3
- Swapping world make the game crash HOT 1
- Request for a wrong Fabric version HOT 1
- Dynmap Empty when zoomed out. HOT 6
- 'Zhoosh' up the login page HOT 2
- Failed to load resources across mods HOT 1
- Support `unix_socket` authentication and passwordless HOT 1
- Random blocks as black splotches HOT 4
- [Help requested] Some UI similar to maps.fmdx.pl HOT 1
- Feature Request: Add several new icon options to the list.
- dynmap doesn`t listen port
- NeoForge Support 1.20.x/1.21.x ?
- Dynmap fails to load under Spigot 1.21 HOT 2
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from dynmap.