Comments (2)
This is possible already, areas are just lines drawn on the map, so you draw the outer area first.
Then on one of the points you draw a line from the outer area to one of the points in the inner area, you draw that shape, then navigate the line back to the outer area.
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@Thodor12 Won't this add visible line between inner are and outer area? And if you need to draw multiple of them they will need to be chained? That's inconvenient
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Related Issues (20)
- Some times the client desyncs with the server HOT 5
- Option to follow a player HOT 2
- Some chunks not generating? HOT 3
- Ability to add Images/Links to markers HOT 1
- I can't make the Dynmap URL work HOT 1
- Support 1.20.5 HOT 3
- Swapping world make the game crash HOT 1
- Request for a wrong Fabric version HOT 1
- Dynmap Empty when zoomed out. HOT 6
- 'Zhoosh' up the login page HOT 2
- Failed to load resources across mods HOT 1
- Support `unix_socket` authentication and passwordless HOT 1
- Random blocks as black splotches HOT 4
- [Help requested] Some UI similar to maps.fmdx.pl HOT 1
- Feature Request: Add several new icon options to the list.
- dynmap doesn`t listen port
- NeoForge Support 1.20.x/1.21.x ?
- Dynmap fails to load under Spigot 1.21 HOT 2
- Jenkins builds? HOT 6
- Head overlay is improperly merged if there are semi-translucent pixels
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