Comments (7)
Yes, you will be able to somewhere in the future. It'll cost more cpu/disk-io though.
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maybe have a setting in the server to set min/max zoom
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agree with lishd !
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doesn't need to render other images, just do a client-side down-sampling of the image we have now?
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for the zoom out yes, but not for zoom in :)
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For zooms in, that would be great to be able to set a different render interval.
For example :
zoom 1 : 5s (downsampling zoom 2)
zoom 2 (default) : 1s
zoom 3 : 30s (downsampling zoom 4)
zoom 4 : 60s (uses another methode to render detailed tiles)
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Configurable extra zoom out levels supported in 0.19 development code
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Related Issues (20)
- Dynmap trees and other surface stuff are not loaded in HOT 1
- Dynmap sometimes "forgets" to update region markers HOT 1
- Player markers lag behind when zooming
- Dynmap throwing error with minio Letsencrypt Certificate on Minio instance HOT 1
- SKlLauncher skins doesnt work HOT 1
- Some times the client desyncs with the server HOT 5
- Option to follow a player HOT 2
- Some chunks not generating? HOT 3
- Ability to add Images/Links to markers HOT 1
- I can't make the Dynmap URL work HOT 1
- Support 1.20.5 HOT 3
- Swapping world make the game crash HOT 1
- Request for a wrong Fabric version HOT 1
- Dynmap Empty when zoomed out. HOT 6
- 'Zhoosh' up the login page HOT 2
- Failed to load resources across mods HOT 1
- Support `unix_socket` authentication and passwordless HOT 1
- Random blocks as black splotches HOT 4
- [Help requested] Some UI similar to maps.fmdx.pl HOT 1
- Feature Request: Add several new icon options to the list.
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