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rossberg avatar rossberg commented on June 23, 2024

Note that this adapter implementation is not part of the proposal but only of the prototype. The only reason I did it in that direction was that it was somewhat easier to get right, esp on top of an engine that is already in C++. I can imagine engines supporting both interfaces natively. I'd also be totally fine with adding an adapter for the other direction, as you suggest. Happy to accept patches. ;)

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AndrewScheidecker avatar AndrewScheidecker commented on June 23, 2024

I can imagine engines supporting both interfaces natively.

That's what I'd like to avoid.

I'd also be totally fine with adding an adapter for the other direction, as you suggest. Happy to accept patches. ;)

To be clear, I would prefer to just get rid of the C++ API entirely. I'm not sure you want me writing the C++ adapter. :)

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