Comments (6)
The current stable release is 4.4.2. Which OS are you on, and where did you download WZ from?
from warzone2100.
My apologies - I actually am running 4.4.2. Downloaded this version several months ago after I found out the whole deal with the Steam version. That switchover from the old Steam version is when I noticed the issue.
I am on Windows 10. I downloaded from this site: https://wz2100.net/news/version-4-4-2/
from warzone2100.
Perhaps your artillery structures don't have the range to reach the target?
Can you zip up a save (Main Menu > Options > Open configuration directory > savegames > skirmish) on a map showing this happening? If the save is on a custom map, you will need to include it in your save file as well.
from warzone2100.
I'll see if I can re-create the issue. I just opened a save file on a small map and the sensor turret does utilize ripple rockets in base. Is there a cap on the range artillery can fire to a sensor?
I'm not exactly up to speed on the balance changes. Was there a limit added to the artillery range with a sensor turret?
from warzone2100.
I don't recall anything changing with range recently. All weapons, artillery included, have a short and long range to determine accuracy values, and the long range determines the maximum length the weapon can shoot if it has the visibility. Sensors won't limit the range though, so I suspect your artillery emplacements probably didn't have the range to hit what the sensor was observing.
from warzone2100.
Closing as it is suspected this is just a weapon being out of range.
from warzone2100.
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