Comments (97)
机型:小米5s
分辨率(写明宽高):1920x1080
具体参数:
{
"under_game_score_y": 300,
"press_coefficient": 1.47,
"piece_base_height_1_2": 25,
"piece_body_width": 80
}
但还要处理distance变为分段函数
if distance < 400:
distance = 0.9 * distance + 50
else:
distance = 0.85 * distance + 80
还有updatefig停留时间延长,避免光环效果没有消失造成判断错误
time.sleep(3)
from wechat_jump_game.
红米note4x,分辨率1920 x 1080,已经跑到2000分自己给停了,而且没有上排行榜,测试最多跑1000分能上排行,各位悠着点。
具体参数:
"under_game_score_y": 300,
"press_coefficient": 3.82,
"piece_base_height_1_2": 25,
"piece_body_width": 80
distance非线性: 参照#188,文件wechat_jump_auto.py
85行更改为:
press_time = math.pow(distance,0.85) * press_coefficient
from wechat_jump_game.
小米6,分辨率 1920x1080
press_coefficient = 1.418
其他参数未修改
ps:自动开始游戏参数修改:swipe_x1,swipe_y1,swipe_x2,swipe_y2 = 560, 1550,560,1550
目前最高分是697
from wechat_jump_game.
有没有红米note4x的参数啊
from wechat_jump_game.
有红米note4x的参数吗,分辨率1920 x 1080 ,最高跳了50来分啊。
from wechat_jump_game.
@wangjian-k 你好,我也是小米6,调参后还是不行。
已解决。小米6要把悬浮球关掉。
from wechat_jump_game.
机型:一加3T
分辨率(写明宽高):1920x1080
具体参数:默认参数
最高打到了多少分(欢迎截图):
from wechat_jump_game.
小米6
"press_coefficient": 1.47,
python2.7
最高到800多,自杀
from wechat_jump_game.
荣耀note 8,分辨率 2560x1440
参数:
under_game_score_y = 385
press_coefficient = 1.04
piece_base_height_1_2 = 25
piece_body_width = 110
大概率落在中心点,分数1008了,还不挂,不玩了。。。
from wechat_jump_game.
米5 分辨率1920 x 1080 DPI480
{
"under_game_score_y": 300,
"press_coefficient": 1.419,
"piece_base_height_1_2": 20,
"piece_body_width": 70
}
添加修正后 Duplicate of #125
其他参数不变,可以跳到500+
from wechat_jump_game.
魅族pro6 测出来了 1920*1080,5.4英寸。
{
"under_game_score_y": 300,
"press_coefficient": 1.38,
"piece_base_height_1_2": 30,
"piece_body_width": 75
}
亲测2065分,自己把控制台关了,怕没朋友。。。
from wechat_jump_game.
魅蓝note3
1080P默认设置 屏幕5.5寸
用默认的可以到700+修改后明显降低。
按照非线性修改后,准确度下降明显,试了3.5都有点用力过猛
from wechat_jump_game.
@Mrhuuuuuuu
魅族pro6(pro6s) 1920*1080 5.2英寸。
{
"under_game_score_y": 300,
"press_coefficient": 1.38,
"piece_base_height_1_2": 30,
"piece_body_width": 75
}
这个参数太生猛了,几乎都是中心。另外魅族手机需要关掉悬浮球,否则一个也跳不过去。
from wechat_jump_game.
小米Note
1080*1920
"under_game_score_y": 300,
"press_coefficient": 1.45,
"piece_base_height_1_2": 22,
"piece_body_width": 82
最高620分,绝大多数时候能上500分。
from wechat_jump_game.
荣耀9,分辨率1920*1080,最高:没时间测试6000+以上随便弄
"under_game_score_y": 300,
"press_coefficient": 1.0,
"piece_base_height_1_2": 20,
"piece_body_width": 70,
"head_diameter": 60,
"swipe": {
"x1": 500,
"y1": 1600,
"x2": 500,
"y2": 1602
from wechat_jump_game.
我的是小米手机5s Plus,5.7英寸屏幕,1920*1080分辨率,press_coefficient=1.418比较合适
from wechat_jump_game.
锤子M1L,分辨率 2660x1440
under_game_score_y = 390
press_coefficient = 1.04
piece_base_height_1_2 = 26
piece_body_width = 110
目前最高分是878
from wechat_jump_game.
1加3T不是1920*1080的吗?
from wechat_jump_game.
@juemeng 手抖
from wechat_jump_game.
一加3T
1920*1080
ubuntu
默认参数
三千分
from wechat_jump_game.
一加5T
1080*2160
win7
第一步都跑不起来
from wechat_jump_game.
我也是一加3T,8.0公测第五版Room。。默认参数10位数就死了。。
from wechat_jump_game.
机型:一加5
分辨率(写明宽高):1920x1080
系数:1.392
from wechat_jump_game.
努比亚z17s,分辨率 2040x1080
under_game_score_y = 360 // 只改了这个参数
press_coefficient = 1.392
piece_base_height_1_2 = 25
piece_body_width = 80
最高分正在生成中(准备跑个2333😶),目前很高几率可以落在正中心
from wechat_jump_game.
大佬,请问这个参数在代码哪个地方更改?
from wechat_jump_game.
@a772856947 xxxxx_auto.py文件中
from wechat_jump_game.
@mg459046365 具体是贴哪个方法下面
from wechat_jump_game.
@a772856947 不用贴。# Magic Number,不设置可能无法正常执行,请根据具体截图从上到下按需设置。这句话,下面的几个数字都是可以调的。你根据说明去调节就行了。
from wechat_jump_game.
谢谢大佬 @mg459046365
from wechat_jump_game.
一加5t,目前可以正常跳跃了
具体参数如下:
under_game_score_y = 500
press_coefficient = 1.392
piece_base_height_1_2 = 25
piece_body_width = 80
from wechat_jump_game.
机型:小米Mix 2
参数
under_game_score_y = 420
press_coefficient = 1.673
swipe_x1, swipe_y1, swipe_x2, swipe_y2 = 600, 1800, 600, 1800
piece_body_width = 85
代码段
# coding: utf-8
import os
import time
import math
from PIL import Image
import random
# Magic Number,不设置可能无法正常执行,请根据具体截图从上到下按需设置
under_game_score_y = 420 # 截图中刚好低于分数显示区域的 Y 坐标,300 是 1920x1080 的值,2K 屏、全面屏请根据实际情况修改
press_coefficient = 1.673 # 长按的时间系数,请自己根据实际情况调节
swipe_x1, swipe_y1, swipe_x2, swipe_y2 = 600, 1800, 600, 1800 # 模拟按压的起始点坐标,需要自动重复游戏请设置成“再来一局”的坐标
piece_body_width = 85 # 棋子的宽度,比截图中量到的稍微大一点比较安全,可能要调节
def pull_screenshot():
os.system('adb shell screencap -p /sdcard/1.png')
os.system('adb pull /sdcard/1.png .')
def backup_screenshot(ts):
# 为了方便失败的时候 debug
dir_path = 'screenshot_backups/'
if not os.path.isdir(dir_path):
os.mkdir(dir_path)
os.system('cp 1.png {}{}.png'.format(dir_path, ts))
def jump(distance):
press_time = distance * press_coefficient
press_time = max(press_time, 200) # 设置 200 ms 是最小的按压时间
press_time = int(press_time)
cmd = 'adb shell input swipe {} {} {} {} {}'.format(swipe_x1, swipe_y1, swipe_x2, swipe_y2, press_time)
print(cmd)
os.system(cmd)
def find_piece_and_board(im):
w, h = im.size
for i in range(int(0.5*h), int(0.6*h)):
piece_x_sum = 0
piece_x_c = 0
for j in range(w):
pixel = im.getpixel((j, i))
# 根据棋子的最低行的颜色判断,找最后一行那些点的平均值,这个颜色这样应该 OK,暂时不提出来
if (50 < pixel[0] < 60) and (53 < pixel[1] < 63) and (95 < pixel[2] < 110):
piece_x_sum += j
piece_x_c += 1
if piece_x_c:
piece_x = piece_x_sum / piece_x_c
break
if not piece_x_c:
return 0, 0
for i in range(under_game_score_y, h):
last_pixel = im.getpixel((0, i))
board_x_sum = 0
board_x_c = 0
for j in range(w):
pixel = im.getpixel((j, i))
# 修掉脑袋比下一个小格子还高的情况的 bug
if abs(j - piece_x) < piece_body_width:
continue
# 修掉圆顶的时候一条线导致的小 bug,这个颜色判断应该 OK,暂时不提出来
if abs(pixel[0] - last_pixel[0]) + abs(pixel[1] - last_pixel[1]) + abs(pixel[2] - last_pixel[2]) > 5:
board_x_sum += j
board_x_c += 1
if board_x_sum:
board_x = board_x_sum / board_x_c
break
if not board_x:
return 0, 0
return piece_x, board_x
def main():
while True:
pull_screenshot()
im = Image.open("./1.png")
# 获取棋子和 board 的位置
piece_x, board_x = find_piece_and_board(im)
ts = int(time.time())
print(piece_x, board_x)
jump(abs(board_x - piece_x))
backup_screenshot(ts)
time.sleep(random.uniform(1.2, 1.5)) # 为了保证截图的时候应落稳了,多延迟一会儿
if __name__ == '__main__':
main()
只用X坐标来调整,最高分是 536
from wechat_jump_game.
红米5 Plus
目前最高分跳到 500 多 就自杀了
under_game_score_y = 440
press_coefficient = 1.5
piece_base_height_1_2 = 25
piece_body_width = 80
from wechat_jump_game.
under_game_score_y = 390 # 截图中刚好低于分数显示区域的 Y 坐标,300 是 1920x1080 的值,2K 屏、全面屏请根据实际情况修改
press_coefficient = 1.04 # 长按的时间系数,请自己根据实际情况调节
swipe_x1, swipe_y1, swipe_x2, swipe_y2 = 750, 2118,750, 2118 # 模拟按压的起始点坐标,需要自动重复游戏请设置成“再来一局”的坐标
piece_base_height_1_2 = 26 # 二分之一的棋子底座高度,可能要调节
piece_body_width = 102 # 棋子的宽度,比截图中量到的稍微大一点比较安全,可能要调节
华为mate9 pro 分辨率 1440*2550 第一次跑就是很高分,,这个脚本太厉害了,,我用的auto那个
from wechat_jump_game.
@ww10075 为啥我的不可以呢
from wechat_jump_game.
华为mate9 默认设置 1636
from wechat_jump_game.
三星NOTE5 分辨率调到1920×1080 默认参数,正在蹦,比较完美
300分的时候蹦出去了
from wechat_jump_game.
720*1080
参数如下:
under_game_score_y = 250
press_coefficient = 2.1
from wechat_jump_game.
MIX2 MIUI9 Android 8.0 2160x1080
under_game_score_y = 420
press_coefficient = 1.373
swipe_x1, swipe_y1, swipe_x2, swipe_y2 = 600, 1800, 600, 1800
piece_base_height_1_2 = 25
piece_body_width = 85
sample_board_x1, sample_board_y1, sample_board_x2, sample_board_y2 = 353, 859, 772, 1100
from wechat_jump_game.
机型:华为荣耀4C
分辨率(写明宽高):720*1280
具体参数:
press_coefficient =2.1
其他不变
最高打到了多少分:1282
from wechat_jump_game.
小米Note2,MIUI9.1,分辨率1920 x 1080
press_coefficient = 1.498
piece_base_height_1_2 = 22
piece_body_width = 82
其他参数没变
打到500分没问题
from wechat_jump_game.
坚果 Pro 的参数有没有老铁试出来的
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搭车坚果 Pro2 的参数有没有老铁试出来的
from wechat_jump_game.
小米note2 参数也可以参考一下
Duplicate of #125 跑出4600+的分数。
from wechat_jump_game.
@liuqinglqlq 小米note2可以试试我的,跑出4600+分数
Duplicate of #125
from wechat_jump_game.
S8+ 2220*1080 跑出 3000+
under_game_score_y = 619
press_coefficient = 1.40 ##重新测试了下,最高分辨率下大概是1.05
swipe_x1, swipe_y1, swipe_x2, swipe_y2 = 320, 410, 320, 410
piece_base_height_1_2 = 20
piece_body_width = 70
sample_board_x1, sample_board_y1, sample_board_x2, sample_board_y2 = 463, 1692, 1047, 1364
from wechat_jump_game.
@yushaw 我也是S8+ 你用的是最新的代码吗,那个有json的? 我改成你的参数还是不行
from wechat_jump_game.
@yushaw 同 s8+ 1080p 不行啊
from wechat_jump_game.
小米Max2
{
"under_game_score_y": 300,
"press_coefficient": 1.5,
"piece_base_height_1_2": 20,
"piece_body_width": 70
}
from wechat_jump_game.
@ww10075 感谢评论区@ww10075 的一加5T参数,同是18:9 2160 x 1080 分辨率Almost全面屏,参数一致,几乎正中靶心,有少许偏差,跑了一次2303分。自动执行的话避免官方的检查,可以中途关闭终端,稍等一会,再重新执行程序。
机型:
坚果 Pro 2
分辨率(写明宽高):2160 x 1080 分辨率(18:9 Almost全面屏)
具体参数:
"under_game_score_y": 500,
"press_coefficient": 1.392,
"piece_base_height_1_2": 25,
"piece_body_width": 80
from wechat_jump_game.
@NoBey @michelle6147 你们调整下 press_coefficient 这个参数看下。 我刚才重试了没什么问题,S8+ 的最高分辨率下这个参数取值大概 1.05 左右。
python版本 3.6.3
from wechat_jump_game.
@yushaw 最高分辨率是2960*1440吗 ,
{
"under_game_score_y": 619,
"press_coefficient": 1.05,
"piece_base_height_1_2": 20,
"piece_body_width": 70
}
sample_board_x1, sample_board_y1, sample_board_x2, sample_board_y2 = 463, 1692, 1047, 1364
swipe_x1, swipe_y1, swipe_x2, swipe_y2 = 320, 410, 320, 410
我改成你这个参数了,第一下就跳了1185ms 直接跳出去了。
from wechat_jump_game.
奇了怪了,手机是坚果pro,昨晚用默认的auto参数刷到3k还可以一直刷,今天试了两次只能到五六百。
from wechat_jump_game.
有用小米4的大佬吗?
from wechat_jump_game.
红米 note3,默认配置。第一次到 1036 分,第二次还在跑,已经到 1300+ 了。。。
from wechat_jump_game.
三星s6
{
"under_game_score_y": 383,
"press_coefficient": 1.04,
"piece_base_height_1_2": 25,
"piece_body_width": 109
}
跳到1000多分自己主动停了,跳到中心几率挺高
from wechat_jump_game.
魅族PRO6有大佬测出来吗?1920*1080,5.4英寸的。
from wechat_jump_game.
华为荣耀V9有试出来参数的吗? 2560*1440,5.7寸
我只能跑1000多分
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@ gongzhibin 同样的设置,我的居然跑不动(差不多都是0分)
from wechat_jump_game.
@liaochengyu wechat_jump_auto.py85行改了吗?
from wechat_jump_game.
@liaochengyu 我看上传的图,底座高度改成25了
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为何小米5总是在往左跳时跳得过大力?
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你这个距离参数怎么算出来的,效果好明细,以前只能跳到200-300.现在直接1600多。
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诺基亚8 现在跳到1800 很慢感觉 就关了
from wechat_jump_game.
荣耀V10
分辨率:2160 * 1080
多次跳到中心点,测试到500多就没往下刷
under_game_score_y = 410
press_coefficient = 1.355
piece_base_height_1_2 = 38
piece_body_width = 100
sample_board_x1, sample_board_y1, sample_board_x2, sample_board_y2 = 337, 1242, 783, 975
from wechat_jump_game.
求红米note4x参数
from wechat_jump_game.
关闭曲面侧屏、悬浮球等的功能 可能需要打开免打扰,屏幕上有通知的话会严重干扰距离计算
按以下的参数在WQHD+ 2960x1440下测过十几次 P.S. 用adb隐藏了底部导航栏
{
"under_game_score_y": 460,
"press_coefficient": 1.047,
"piece_base_height_1_2": 90,
"piece_body_width": 100
}
上千比较轻松 连续跳出近三十次+32
测试的开始的确是有些较低分数偶尔出现,大部分分数都是在1500~3000 。
除jump距离很近的情况会跳过 其他容易miss的情况都没毛病
高分辨率会比1080大2-3倍的误差,看来还是需要在主函数jump()加上对distance的修正
from wechat_jump_game.
脚本更改:
def jump(distance):
press_time = pow(distance,0.855) * press_coefficient
press_time = max(press_time, 200) # 设置 200 ms 是最小的按压时间
press_time = int(press_time)
cmd = 'adb shell input swipe {x1} {y1} {x2} {y2} {duration}'.format(
x1=swipe['x1'],
y1=swipe['y1'],
x2=swipe['x2'],
y2=swipe['y2'],
duration=press_time
)
print(cmd)
os.system(cmd)
def main():
dump_device_info()
check_adb()
while True:
pull_screenshot()
im = Image.open('./autojump.png')
# 获取棋子和 board 的位置
piece_x, piece_y, board_x, board_y = find_piece_and_board(im)
ts = int(time.time())
print(ts, piece_x, piece_y, board_x, board_y)
set_button_position(im)
distance = math.sqrt((board_x - piece_x) ** 2 + (board_y - piece_y) ** 2)
print("start-------- distance --------start: ", distance)
tmp = 0
if distance < 220:
tmp = 8
print("200-------- distance --------200:",tmp)
distance = distance + tmp
print("end-------- distance --------end: ", distance)
jump(distance)
save_debug_creenshot(ts, im, piece_x, piece_y, board_x, board_y)
backup_screenshot(ts)
time.sleep(random.uniform(1, 1.1)) # 为了保证截图的时候应落稳了,多延迟一会儿
Jason
{
"under_game_score_y": 2018,
"press_coefficient": 3.83,
"piece_base_height_1_2": 20,
"piece_body_width": 70,
"swipe" : {
"x1": 540,
"y1": 1514,
"x2": 540,
"y2": 1514
}
}
from wechat_jump_game.
手机:小米3电信版
分辨率:1920*1080
分数:10397
参数:
config.json:
{
"under_game_score_y": 300,
"press_coefficient": 3.705,
"piece_base_height_1_2": 20,
"piece_body_width": 70
}
def find_piece_and_board(im):
w, h = im.size
piece_x_sum = 0
piece_x_c = 0
piece_y_max = 0
board_x = 0
board_y = 0
scan_x_border = int(w / 8) # 扫描棋子时的左右边界
scan_start_y = 0 # 扫描的起始y坐标
im_pixel=im.load()
# 以50px步长,尝试探测scan_start_y
for i in range(int(h / 3), int( h*2 /3 ), 50):
last_pixel = im_pixel[0,i]
for j in range(1, w):
pixel=im_pixel[j,i]
# 不是纯色的线,则记录scan_start_y的值,准备跳出循环
if pixel[0] != last_pixel[0] or pixel[1] != last_pixel[1] or pixel[2] != last_pixel[2]:
scan_start_y = i - 50
break
if scan_start_y:
break
print("scan_start_y: ", scan_start_y)
# 从scan_start_y开始往下扫描,棋子应位于屏幕上半部分,这里暂定不超过2/3
for i in range(int(h / 3), int(h * 2 / 3)):
for j in range(scan_x_border, w - scan_x_border): # 横坐标方面也减少了一部分扫描开销
pixel = im_pixel[j,i]
# 根据棋子的最低行的颜色判断,找最后一行那些点的平均值,这个颜色这样应该 OK,暂时不提出来
if (50 < pixel[0] < 60) and (53 < pixel[1] < 63) and (95 < pixel[2] < 110):
piece_x_sum += j
piece_x_c += 1
piece_y_max = max(i, piece_y_max)
if not all((piece_x_sum, piece_x_c)):
return 0, 0, 0, 0
piece_x = piece_x_sum / piece_x_c
piece_y = piece_y_max - piece_base_height_1_2 # 上移棋子底盘高度的一半
if piece_x < w/2:
c=w/2
d=w
else:
c=0
d=w/2
for i in range(int(h / 3), int(h * 2 / 3)):
last_pixel = im_pixel[0, i]
if board_x or board_y:
break
board_x_sum = 0
board_x_c = 0
for j in range(int(c),int(d)):
#for j in range(w):
pixel = im_pixel[j,i]
# 修掉脑袋比下一个小格子还高的情况的 bug
if abs(j - piece_x) < piece_body_width:
continue
# 修掉圆顶的时候一条线导致的小 bug,这个颜色判断应该 OK,暂时不提出来
if abs(pixel[0] - last_pixel[0]) + abs(pixel[1] - last_pixel[1]) + abs(pixel[2] - last_pixel[2]) > 10:
board_x_sum += j
board_x_c += 1
if board_x_sum:
board_x = board_x_sum / board_x_c
last_pixel = im_pixel[board_x, i]
# 按实际的角度来算,找到接近下一个 board 中心的坐标 这里的角度应该是30°,值应该是tan 30°, math.sqrt(3) / 3
#board_y = piece_y - abs(board_x - piece_x) * math.sqrt(3) / 3
# 从上顶点往下+274的位置开始向上找颜色与上顶点一样的点,为下顶点
# 该方法对所有纯色平面和部分非纯色平面有效,对高尔夫草坪面、木纹桌面、药瓶和非菱形的碟机(好像是)会判断错误
for k in range(i + 274, i, -1): # 274取开局时最大的方块的上下顶点距离
pixel = im_pixel[board_x, k]
if abs(pixel[0] - last_pixel[0]) + abs(pixel[1] - last_pixel[1]) + abs(pixel[2] - last_pixel[2]) < 10:
break
board_y = int((i + k) / 2)
# 如果上一跳命中中间,则下个目标中心会出现r245 g245 b245的点,利用这个属性弥补上一段代码可能存在的判断错误
# 若上一跳由于某种原因没有跳到正中间,而下一跳恰好有无法正确识别花纹,则有可能游戏失败,由于花纹面积通常比较大,失败概率较低
for l in range(i, i + 200):
pixel = im_pixel[board_x, l]
if abs(pixel[0] - 245) == 0:
if abs(pixel[0] - 245) + abs(pixel[1] - 245) + abs(pixel[2] - 245) == 0:
board_y = l + 10
break
if not all((board_x, board_y)):
return 0, 0, 0, 0
return piece_x, piece_y, board_x, board_y
from wechat_jump_game.
求小米note3 的参数啊
from wechat_jump_game.
诸位求红米note4的参数QAQ
自动跳版本最高只有20咩
沮丧QAQ
from wechat_jump_game.
米5 用@ck2w 的参数,默认参数超不过200, 改完基本可以连着10多次击中中心
1920 x 1080
{
"under_game_score_y": 300,
"press_coefficient": 1.47,
"piece_base_height_1_2": 25,
"piece_body_width": 80
}
from wechat_jump_game.
各位求个SE的参数
from wechat_jump_game.
小米 MIX 2040 * 1080
"under_game_score_y":619,
"press_coefficient": 1.492,
"piece_base_height_1_2": 25,
"piece_body_width": 88,
刷到 438 就不刷了 ,学技术去了 。什么都不说了
from wechat_jump_game.
有木有魅族PRO6 PLUS的?2560x1440 ,5.7的屏幕
from wechat_jump_game.
魅蓝note3 1920*1080
"under_game_score_y": 300,
"press_coefficient": 1.4,
"piece_base_height_1_2": 25,
"piece_body_width": 80,
改了个1.4 25 和 80 默认参数能跑570分 改完之后1000+还在跳
from wechat_jump_game.
小米note pro 勉强可以用吧
{
"under_game_score_y": 330,
"press_coefficient": 1.178,
"piece_base_height_1_2": 23,
"piece_body_width": 100,
"swipe": {
"x1": 320,
"y1": 410,
"x2": 320,
"y2": 410
}
}
from wechat_jump_game.
@cubebbox 我也是小米note pro,用你的参数最多就运行到300
from wechat_jump_game.
求一个S7 Edge能用的参数,谢谢
from wechat_jump_game.
"under_game_score_y": 285,
"press_coefficient": 1.420,
"piece_base_height_1_2": 20,
"piece_body_width": 70,
小米4参数 1000+
from wechat_jump_game.
机型:华为荣耀8,5.2英寸。魅族pro6,5.2英寸。
分辨率(写明宽高):1920*1080 (亲测应该5.2英寸都可以照这个参数)
具体参数:
{
"under_game_score_y": 300,
"press_coefficient": 1.38,
"piece_base_height_1_2": 30,
"piece_body_width": 75
}
from wechat_jump_game.
同求小米note3,
自己修改了下,可跳800+,忘记截图了 -。-
{
"under_game_score_y": 300,
"press_coefficient": 1.47,
"piece_base_height_1_2": 20,
"piece_body_width": 70,
"swipe" : {
"x1": 500,
"y1": 1600,
"x2": 500,
"y2": 1602
}
}
from wechat_jump_game.
小米5x,通用1920*1080只能跳100多
from wechat_jump_game.
对于自适应无视分辨率版本正在开发中,请尝鲜nightly版本
from wechat_jump_game.
三星S8+,关闭曲面侧屏,屏幕设置FHD+ 2220*1080
参数:
{
"under_game_score_y": 619,
"press_coefficient": 1.38,
"piece_base_height_1_2": 20,
"piece_body_width": 70,
"swipe": {
"x1": 530,
"y1": 1730,
"x2": 530,
"y2": 1730
}
}
跳到2200分手动停了
from wechat_jump_game.
@nanasen-shane 我红米Note4就用的默认参数,刚跳到4300多,想截个图的,再进去成绩被删了
from wechat_jump_game.
红米note4x参数一直不准确
from wechat_jump_game.
有没有哪位大佬有小米6的参数啊?我的一直只有50+
from wechat_jump_game.
先谢谢作者,玩的很开心。 跳了11120,关了,删游戏了。
机型:小米5
分辨率(写明宽高):1920*1080
具体参数:见 #1066 (#1066里谢了怎么修改代码)
from wechat_jump_game.
华为P9 需要关闭手机管家中的自动分辨率
参考@breewf @AC-Yoke
"under_game_score_y": 300,
"press_coefficient": 1.11,
"piece_base_height_1_2": 30,
"piece_body_width": 75,
"head_diameter": 60,
"swipe": {
"x1": 500,
"y1": 1600,
"x2": 500,
"y2": 1602
}
from wechat_jump_game.
还有在用 红米 Note的小伙伴吗?2333
:红米 Note(增强版)
:1280x720 5.5英寸
"under_game_score_y": 200,
"press_coefficient": 1.000,
"piece_base_height_1_2": 13,
"piece_body_width": 47,
我基本都是跳中间,
from wechat_jump_game.
oppo R11.分辨率1080*1920.跳到2000多没耐心跳了,参数以下。连中的几率非常高。
under_game_score_y = 300
长按的时间系数,请自己根据实际情况调节
press_coefficient = 1.0
二分之一的棋子底座高度,可能要调节
piece_base_height_1_2 = config['piece_base_height_1_2']
棋子的宽度,比截图中量到的稍微大一点比较安全,可能要调节
piece_body_width = 85
from wechat_jump_game.
机型:红米note3
分辨率(写明宽高):1080*1920
具体参数:
under_game_score_y = 300
press_coefficient = 0.98
piece_base_height_1_2 = 20
piece_body_width = 70
from wechat_jump_game.
@winyn 我照你说的调成0.98还是不行啊
还是跳两下就死
from wechat_jump_game.
华为p9
"under_game_score_y": 300,
"press_coefficient": 1.05,
"piece_base_height_1_2": 35,
"piece_body_width": 75,
from wechat_jump_game.
@good2hub 小米3电信版定义的那个函数如何使用么?
from wechat_jump_game.
魅蓝note5,分辨率 1920*1080
"under_game_score_y": 300,
"press_coefficient": 1.0,
"piece_base_height_1_2": 25,
"piece_body_width": 80,
"head_diameter": 60,
from wechat_jump_game.
@livingli 谢谢啦
from wechat_jump_game.
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from wechat_jump_game.