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Hi there, I'm Wang Jun

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WangJun's Projects

actioneditor icon actioneditor

This c# project is unity editor plugin for action, skill, AI.

bdframework.core icon bdframework.core

[中]Simple! Easy! Powerful Unity3d game workflow! Unity3d framework:c# hotfix(ILRuntime)、asset manager、ui workflow、network debug... and so on

blogs icon blogs

:green_apple: 创新,只为与你分享。

cs2lua icon cs2lua

CSharp代码转lua,适用于使用lua实现热更新而又想有一个强类型检查的语言的场合

editorbutton icon editorbutton

Turn your Unity methods into buttons just by adding an attribute

fancystudiolua icon fancystudiolua

便利FancyStudio Lua开发VS Code插件,检查代码格式等

finalframework icon finalframework

为独立游戏而生,Gameplay热更新游戏框架。(对初学者不友好)

findreferencesinproject2 icon findreferencesinproject2

Find asset references super fast in Unity project. Both on macOS and Windows. Faster version: https://github.com/networm/ReferenceFinder

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

htframework icon htframework

Unity HTFramework, a rapid development framework of client to the unity.

jengine icon jengine

The solution that allows unity games update in runtime. 使Unity开发的游戏支持热更新的解决方案。

ld38 icon ld38

Ludum Dare 38 - Cell Division

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