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Caleb Shiffer's Projects

assetstudio icon assetstudio

AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.

egameplay icon egameplay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

hot-reload icon hot-reload

Edit any C# function and get immediate updates in your game. Hot Reload works with your existing project, no code changes required.

ijkplayer icon ijkplayer

Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.

ipatool icon ipatool

Command-line tool that allows searching and downloading app packages (known as ipa files) from the iOS App Store

kdtree icon kdtree

Fast KDTree for Unity, with thread-safe querying.

kino icon kino

A collection of custom post processing effects for Unity

newgraph icon newgraph

A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.

nullgc icon nullgc

High performance unmanaged memory allocator / collection types / LINQ provider for .NET Core

oneworldsdkforunity icon oneworldsdkforunity

A whole-earth visualization in Unity with support for WGS-84 coordinates and multiple levels of detail.

pbr-white-paper icon pbr-white-paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

polygonmapgenerator icon polygonmapgenerator

The World Game is a geopolitics game/simulation made in Unity. It consists of a completely procedurally generated 2d world (water & land), which is divided into reasonably sized regions.

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