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w77's Projects

boost icon boost

Super-project for modularized Boost

cgal icon cgal

The public CGAL repository, see the README below

fragmentarium icon fragmentarium

Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.

glew icon glew

The OpenGL Extension Wrangler Library

gstar4d icon gstar4d

Computes the 3D Delaunay triangulation on the GPU

libspatialindex icon libspatialindex

C++ implementation of R*-tree, an MVR-tree and a TPR-tree with C API

martinez icon martinez

Martinez-Rueda polygon clipping algorithm, does boolean operation on polygons (multipolygons, polygons with holes etc): intersection, union, difference, xor

qhull icon qhull

Development for www.qhull.org

rbush icon rbush

R-Tree Implementation for C#

ue4shaderplugindemo icon ue4shaderplugindemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

unity-voronoi icon unity-voronoi

Port of https://github.com/gorhill/Javascript-Voronoi by Raymond Hill to Unity. Also, an attempt at dynamic mesh fractures.

vorolay icon vorolay

VoronoiView is a view (ViewGroup) that allows you to add and display views inside Voronoi diagram regions.

wadex icon wadex

Doom WAD File extractor and assembler

wxwidgets icon wxwidgets

Cross-Platform GUI Library - Report issues here: http://trac.wxwidgets.org/

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