Comments (2)
@SailinZh I add a shot at this and added the feature to have moving particles indicate the directionality of links, since it was a needed feature of the library anyway.
Working example here:
https://vasturiano.github.io/3d-force-graph/example/directional-links/
This is achieved via the new component methods: linkDirectionalParticles
, linkDirectionalParticleSpeed
, linkDirectionalParticleWidth
and linkDirectionalParticleResolution
.
Let me know if this works for you. And thanks again for suggesting it.
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That looks beautiful @SailinZh, thanks for sharing.
To add the additional elements, I'd recommend you use the lower level three-forcegraph Three component instead. That will allow you to combine the new photon particles with the nodes/links generated by the force-directed engine.
You can access the current coordinates of the nodes as x
, y
, and z
attributes of the objects.
You'd also need to take care of the render/scene/camera scaffolding, but there's an example here to guide you, if you need:
https://github.com/vasturiano/three-forcegraph/blob/master/example/basic/index.html
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