Comments (12)
@touitou-dan was still working on this with @uriyage. I'm planning on syncing with them internally to see what their status is and how we can port the changes here.
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Yeah I will take a look. Btw, a few of us are at the Linux open source summit this week so our response would be a bit slower than usual.
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Maybe we could do some prefetch before this line
My understanding is that the slow access is a result of d->ht_table[table][idx]
but since it depends on the idx
value computed on the line right above, and then the value (he
) is used right after, it is not clear to me with which operations we could run the prefetching in parallel?
idx = h & DICTHT_SIZE_MASK(d->ht_size_exp[table]);
he = d->ht_table[table][idx];
while(he) {
a new function like dictFindBatch to handle the prefetch work?
Yeah, I also think this will increase the cache hit rate.
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We are developing an application that went through a series of big architectural changes. Initially it was many threads, each with its own Redis connection.
-
The first big improvement was switching to Rust (
redis-rs
), where in each process the Requests of many concurrent async tasks are routed through a single TCP connection. This works incredibly well, but there is a bit of fear left in terms of head-of-line blocking. The other issue #17 proposed using QUIC. It is a complexity beast, but maybe it fits the use-case well. -
At some point we started collecting requests on the client side for a few microseconds and then sending them as a batch to Redis. This basically doubled the throughput (at the expense of latency). I'll leave the interpretation of this to the experts, but we were really surprised about the big improvement.
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No we are using Cluster, and the throughput of a single DB instance does not matter that much anymore. But any improvement that is made here, we will try to get into reality in our product.
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I think there's a divide between two basic use cases which changes development priorities:
- people who just want a cache and don't truly care about performance or implementation as long as "it just works"
- people who want to do things like a billion requests per second on a 1U 168-core machine with 3 TB RAM (this machine costs about $70k today) connected in a terabit converged ethernet mesh.
Most of the "Redis panic" is around hosting providers just wanting to continue servicing easy use cases, but there's a lot of room for "bug fixes and performance enhancements" too for much more advanced use cases.
Let me continue bringing up the work I've spent 10,000 hours implementing most of these fixes already, but I'm afraid to release publicly because if I see more of my high performance code get deployed on tens of millions of computers without compensation I'll just have to walk into the ocean.
db rewrite details: https://matt.sh/best-database-ever
data structure improvement details: https://matt.sh/trillion-dollar-data-structure
un-maintained demo site with some entry-level docs: https://carrierdb.cloud/
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Really look forward to this io-threads refactor, speaking of the io-thread
, I have an optimization #111 which changed strategy from the threshold
to decay rate
when enable/disable io-threads, this can help both from high core count and CPU efficiency perspectives. @valkey-io/core-team, do you mind helping this #111 first before io-thread refactor?
Dictionary memory access
BTW, I also noticed the memory latency before, below is the disassembly code of dictFind
, we can see the memory access instruction contribute the most cycles, the corresponding code is https://github.com/valkey-io/valkey/blob/unstable/src/dict.c#L743. Maybe we could do some prefetch before this line and a new function like dictFindBatch
to handle the prefetch work?
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@lipzhu, I am still waiting for the detailed design. Here is my understanding of what we are trying to achieve here (but @madolson @touitou-dan can let me know if I am mistaken). With this proposal,
- We will have per-thread epoll loop
- As a result, user connections will be affinitized to the worker thread
- If the connection is ready for read
a. read from the socket
b. parse the command into the executable format (argv[] array)
c. add the parsed command to a global command queue - there will be a main thread, which pulls the commands queued in step 3.c, executes them (in batches potentially to take advantage of the parallel execution enabled by the CPU), generates the output (an array of robj?) but don't encode the output, and finally queues the output (array) into the per connection output queue.
a. we will also queue the parsed/rewritten commands for replication to the output queue associated with the replication connection - If the connection is ready for write
a. pulls the output array out of the corresponding connection queue
b. encodes it into the output buffer
c. releases the args and output arrays
IF this is the proposal (even with just step 1 and 2), I don't see the optimization proposed in #111 getting carried over.
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@PingXie Maybe I confused you, #111 is inspired from redis/redis#12305 (comment).
For existing io-threads implementation, user may found that with the same client requests pressure, server with more CPU allocated and io-threads number configured have lower QPS than server with little io-threads configured, this doesn't make sense. Test scenario is updated in #111 (comment)
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Those are all logical steps. Very similar to when I worked out a multi-threaded archietcture a couple years ago:
Be careful though because eventually you just end up implementing a full programming language virtual machine to solve the problem.
You'll end up with a full internal bytecode/IR mapping for translating all client commands into more detailed internal features because you need to manage: command distribution, a work queue, letting some workers sleep (so then you also need to implement a scheduler), then the replies have to be happy; then you also have to check if your TLS library supports isolating readers and writers concurrently or if you have to lock them all down simultaneously, etc.
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@PingXie Maybe I confused you, #111 is inspired from redis/redis#12305 (comment).
For existing io-threads implementation, user may found that with the same client requests pressure, server with more CPU allocated and io-threads number configured have lower QPS than server with little io-threads configured, this doesn't make sense. Test scenario is updated in #111 (comment)
Understood. I was thinking more along the line of "longevity" for #111. From a quick look at the PR, I think it is pretty contained and the change makes sense to me. If it doesn't increase our tech debts (which doesn't look like the case right now), I agree it makes sense to continue improving the status quo. I will take a close look at #111 next.
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Be careful though because eventually you just end up implementing a full programming language virtual machine to solve the problem.
Good point @mattsta. I wonder if there is a way to materialize this proposal in phases. We will need a more concrete design first.
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@PingXie Maybe I confused you, #111 is inspired from redis/redis#12305 (comment).
For existing io-threads implementation, user may found that with the same client requests pressure, server with more CPU allocated and io-threads number configured have lower QPS than server with little io-threads configured, this doesn't make sense. Test scenario is updated in #111 (comment)Understood. I was thinking more along the line of "longevity" for #111. From a quick look at the PR, I think it is pretty contained and the change makes sense to me. If it doesn't increase our tech debts (which doesn't look like the case right now), I agree it makes sense to continue improving the status quo. I will take a close look at #111 next.
Look forward to your help :)
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Related Issues (20)
- Introduce PR templates HOT 3
- Hoping for Valkey "Cluster" architecture option HOT 3
- [NEW] add a management-port HOT 13
- [BUG] - Coverage target fails to build because of failing test HOT 4
- [NEW] Add eol data to endoflife.date HOT 2
- [NEW] Add keyspace_hit_ratio metric in info stats
- [Feature-Request]: Cross-Slot Command Execution in ValKey Cluster HOT 2
- [NEW] Support for Active/Active replication HOT 6
- [NEW] Compacting the output of topology commands for for fragmented clusters HOT 1
- Revert mmap_rnd bits back to default value
- [NEW] Support different bind addresses for plain TCP and TLS port
- Deprecate MacOS 11 build target
- New MPUBLISH command to publish multiple messages. HOT 5
- Replace CentOS 7 image with CentOS Stream 9 HOT 1
- Handling edge cases on connSet(Read/Write)Handler
- Validate format of YAML files HOT 2
- [Improvement][Cluster Mode] Remove Unowned Keys After Loading Persistence Files At Server Startup HOT 3
- [NEW] Limit maximum size on disk of AOF files. Avoid disk full, long load times.
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