Comments (18)
There are things that happen IRL that are beyond people's control. I would advise you on them but I'm not at liberty to explain what's going on. I would also advise you that there is a community fix while things are going on that people are using in the discord and other various locations. You, and these servers, should be utilizing it.
You can close this issue as it's a non-issue.
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It's honestly not a non-issue as many dedicated server providers will only install "stable" release versions, not community updates, thus rendering them unusable. But I'll close it.
And I know that IRL stuff happens. I've been working with computers for over 40 years, both in support and development, and also realise that others need to be able to commit changes, fixes and updates, rather than just one or two people that aren't available all the time. We shouldn't have to rely on "community patches".
But as you say... it's a "non-issue".
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Is the community fix documented anywhere outside the Discord? It'd ideally be somewhere searchable
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I'm not so much curious about what happened, but more about what will happen. Is the problem for the addon's updates simply an AWOL NX? Will you move repos, rename, and carry on? Will you wait and pray to your deity of choice until NX returns? What is the plan for the future?
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Is the community fix documented anywhere outside the Discord? It'd ideally be somewhere searchable
I'm not sure if this will answer your question but if you go to Issue #793 that's where we troubleshot what broke when Valheim updated. We point ppl in discord to that issue to help them figure out their servers/clients. There's a lot of comments from others on how they got their stuff to work on there as well as links from Grantapher repo for files.
@Dicebar Your questions are a lot harder to answer. I can't say exactly. There are times that I think about leaving the discord because of all the vitrol from others when the mod isn't updated within their expectations. They want V+ updated within seconds of Valheim being updated which will never happen. I've stepped up kicking people from the discord that are either very aggressive or even harshly passive-aggressive with their comments because the vitrol isn't needed. You've probably seen my memes when ppl complain so i'm hopeful that making memes about ppl complaining will get them to layoff the devs. I see my "job" as a chat mod to make sure the vitrol stops with me so the devs don't see it basically.
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I also use that one, and it is even easier now since lloesche/valheim-server-docker#599
Add an env var:
+ VALHEIM_PLUS_REPO: "Grantapher/ValheimPlus",
You can find that env var doc here
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@SSimp258 I'm sorry to hear you guys are receiving so much vitriol. I'm an addon maintainer myself, so I know how RL can get in the way and how much time and effort it costs. I've found that expectation management helps a lot, though. For users (or anyone, really) waiting for "eventually, maybe" is very frustrating, so I would like to encourage you all making some sort of plan you can share with your users.
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@Grantapher That's awesome, thanks! You and lloesche rock.
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It is updated now: https://github.com/Grantapher/ValheimPlus/releases/tag/0.9.9.15
Works on AMP+Docker dedicated server.
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You're right. We shouldn't have to rely on the community to keep the mod going but we can't change that now. NX said he was going to try to prevent this but things happened and he never got around to it. Most hosted servers that we deal with on the discord have switched over to the community fix. I would caution against using other community fixes as they may not have their source code on GIT for viewing so they can add in code to infect your computer.
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@carterjackson Since we can't change this repo there is only so many ways to point to https://github.com/Grantapher/ValheimPlus/releases/latest. It is listed on thunderstore and nexus as well.
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@Grantapher Nice. I'm using the Docker container, so I'll have to apply the fix differently, but I saw a method mentioned in the thread @SSimp258 linked so I'll take a stab at it when I have time. Thank you both
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Which Docker container?
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@Grantapher lloesche's, which to my knowledge is the most common one. Mentioned in the other thread here along with some follow-up context, but I've not tried it myself yet
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@Dicebar So the plan was for NX to add some maintainers to the GIT repo that could publish and approve PRs but he was pulled away like right after that so the "plan' so to speak, was never put into place and he's pretty hard to get in touch with from everything going on. So we did have a plan but was just never put into motion.
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Forgive me if I missed something, but TL;DR
Anyone have a patch of these "community" fixes? If so I'll just fork the repo, apply the patch, and then we'll have a functioning Valheim+ with the code in public space.
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https://github.com/Grantapher/ValheimPlus
Wait someone already did exactly that :)
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Except that is temporary and now that one doesn't work with the new update either.
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Related Issues (20)
- [BUG] After the latest Valheim update, Valheim Plus fails to complete loading HOT 30
- [BUG] V+ incompatible with new default Bepinex 5.4.21.0 HOT 3
- [BUG] Website is dead for 24+ hours HOT 17
- RIP? HOT 2
- [BUG] Windows Client: Getting a white screen background where the Valheim Plus logo usually is HOT 29
- [BUG] Difficulty Scaling Calculation Incorrect HOT 1
- PBT 0.214.300.3 Compatibility HOT 2
- local defined Keys will not be loaded when connecting to a dedicated server HOT 10
- [BUG] Valheim plus not starting on valheim 0.214.300 HOT 27
- [BUG] V+ server crash on run HOT 5
- [BUG] Install V+ with Lgsm HOT 1
- [BUG] V+ not working with Xbox Gamepass Valheim HOT 14
- [BUG] HOT 2
- [BUG] Patch 0.215.2 Incompatibility HOT 3
- [BUG] auto-caft issue (loosing ore) on server
- [BUG] Game Crashes at Logo screen HOT 2
- Ability to ride (and move) a starred lox HOT 1
- [BUG] HOT 1
- [BUG] Game Crashing after Valheim plus install HOT 1
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