Comments (4)
it seems that curses.COLORS is defined depending on the platform and terminal itself, so I'm not quite sure what could cause it to overflow besides an error with the range :/
from traditional-roguelike.
Thanks for bringing this up. Honestly, with MacOS users I have no idea about their situation, but one other person using Linux worked fine with them as far as I know. I could look more into support for different terminals. Does your #4 make the game run for you?
from traditional-roguelike.
yep, #4 made it work. It might be some weird platform code down the line somewhere. curses is natively supported on all unix systems, so it definitely should have theoretically worked right out of the box.
from traditional-roguelike.
Ran it with no apparent issues on my end, I approve 👍
from traditional-roguelike.
Related Issues (3)
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from traditional-roguelike.