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Jared Taylor's Projects

abilitysystemfix icon abilitysystemfix

Fixes engine plugin with UAbilitySystemComponent that prevents montages from blending out without snapping

aimoveto icon aimoveto

Adds AIMoveTo node but with additional parameters

clearreadonlyflags icon clearreadonlyflags

Clears read-only flags from binaries folders (including plugins). Useful when pushing binaries perforce and it marks read-only after submitting.

databox icon databox

DataBox is a RDBMS aimed at helping indie devs to create online games in a secure and simple environment

fullbodyshooter icon fullbodyshooter

Third Person Template with Full Body IK that moves away from the Camera, allowing it to be used for First Person Shooter

goproordering icon goproordering

Parses GoPro files and orders in a coherent order by adding a numerical prefix

messagelogger icon messagelogger

MessageLogger is a UE4 plugin that provides an easy way to print messages to the Message Log using both Blueprint and C++

playmontagebytag icon playmontagebytag

Adds PlayMontageByTagAndWait ability task nodes that can play any number of montages on any number of meshes and keep them synced

playwidgetanimation icon playwidgetanimation

Play Animation with Finished Event V2 Node that can reverse a currently playing animation in place

privablic icon privablic

Access to private members and methods of a C++ struct or class

pushpawn icon pushpawn

Allows pawns to push each other, uses GAS to prevent desyncs that often occur when colliding with AI due to lack of net prediction between Characters.

repo_files icon repo_files

Shared repo files, for images that are used in readme files

simplelocomotion icon simplelocomotion

Simple locomotion system code functionality to extend from, with respect to updating in worker threads for maximum performance optimization.

springbone icon springbone

Modified version of Anim Graph Spring Controller that limits translation in specific axis

tether icon tether

Modular framework for integrating physics solvers and constraints into animation graph. Ideal for simulating objects attached to characters, such as accessories or equipment, with customizable and extendable options for realistic, physics-driven animations.

ue4cleaner icon ue4cleaner

Cleans up Binaries, Intermediate, .sln and generates new files from the command line (with context menu installation)

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