Comments (2)
Hi,
We currently do not have this feature, so the best solution would be to post process the dataset to filter out objects that have fewer than a minimum number of visible pixels. This number can be generated using the RenderedObjectInfo labeler, and is stored in the metrics.json files.
from com.unity.perception.
Closing this for now. Please let us know if the solution doesn't work or if there is anything else we can help with.
from com.unity.perception.
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