Comments (2)
Christian, Thanks for the report. Perception currently depends on an older version of com.unity.entities, which itself depends on a 0.2 version of Jobs. I was able to reproduce your issue. A workaround is to use the current latest version of each, Jobs 0.7.0-preview.17 and com.unity.entities 0.16.0-preview.21. I ran a quick smoke test using 2d bounding boxes and perception appeared to be working properly. We will add a ticket on our side to update our dependencies to the latest version compatible with 2019.4 in the next release.
Thanks for the report, and let us know if it works.
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The dependency on com.unity.entities was removed in version 0.8.0 of Perception, so this should no longer be an issue. Thanks!
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Related Issues (20)
- Human Pose Labeling Tutorial: No rig section when selecting all assets under Models and Animations
- No camera intrinsics in any of the .json output files
- Camera id
- Depth images in PNG HOT 1
- Perception camera RequestCapture throws Vulkan framebuffer attachment missing error when -runTest uses -batchmode
- Question: Project activity and roadmap HOT 1
- Question: Z option for ForegroundObjectPlacementRandomizer HOT 1
- Inquiry about the Perception Package's Current Status and Future Updates HOT 1
- Failed to get visualizer process ID after lauch
- Running on AWS cloud
- Visualizing Perception datasets with fiftyone HOT 1
- Blurry foreground object HOT 4
- Black Camera Issue HOT 5
- Support IK enabled and AvatarMasks for Animation Randomizer
- Occlusion Labeler for Fisheye Cameras?
- Unity Perception: Semantic Segmentation not capturing whole object
- No depth found HOT 3
- how to add perception camera?
- Unity Terrain not being rendered by the perception camera for semantic segmentation.
- access bounding box information from other script
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