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Legacy UltraVanilla plugin

Plugin that UltraVanilla uses. Will be rewritten in the future.

Build

sbt assembly

License

Copyright © 2020-2023 UltraVanilla contributors
Copyright © 2020-2023 lordpipe
Copyright © 2019-2021 Akoot

This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. See the GNU Affero General Public License for more details.

Please read the license carefully before using this project; failure to comply with the licensing terms is copyright infringement. Below is a summary of its terms.

You are permitted:

Unlimited commercial and personal use (§2)
Distribution (§2, §4, §5, §6)
Modification (§2, §5)
Patent use (§11)

You must:

🔲 Disclose source when distributing (§4, §5, §6)
🔲 Disclose source when making the software functionality accessible via a networked protocol (§5, §13)
🔲 Retain the license and copyright notice (§4, §5, §6)
🔲 Use the same license (§2, §10)
🔲 State changes (§5)
🔲 Include build and install instructions (§1, §6)

You may not:

Distribute without disclosing source (§4, §5, §6)
Make the software functionality accessible via a networked protocol without disclosing source (§5, §13)
Distribute with license and copyright notices removed (§4, §5, §6)
Sublicense (§2, §10)
Apply technological measures to prevent your users from modifying or copying this software (§3)
Use the software while engaging in patent troll litigation against our users and copyright holders (§10)
❌ Additional terms under AGPLv3 (§7(e)) (restrictions on trademark usage):
      You may not use this project's trademarks in conjunction with a cryptocurrency or blockchain project

This license does not come with:

Any warranty not otherwise mentioned (§15, §16)

How do I comply with networked code copyleft in a game?

If you are running modified versions of this software on a server with a game like Minecraft, Minetest, or Hytale, you must provide source code to your users. Here are some recommended ways to do this:

Method 1: Near your server contact email address

Mojang requires that all servers must include a contact email address. Include a link to your modified source code close to this.

Method 2: /plugins and /version commands

Paper servers include a /plugins command that shows a list of plugins, and a /version command showing plugin details. You may include name, authors, website properties in plugin.yml to rename the plugin to something unique, and publish your source code publicly under the provided URL.

Method 3: Ingame sign

Include a sign near the spawn location of your server that mentions how to acquire the source code for your modified plugin.

Contributing

By making a contribution to this project, I certify that:

  • (a) The contribution was created in whole or in part by me and I have the right to submit it under a suitable open source license; or

  • (b) The contribution is based upon previous work that, to the best of my knowledge, is covered under an appropriate open source license and I have the right under that license to submit that work with modifications, whether created in whole or in part by me, under the same open source license (unless I am permitted to submit under a different license), as indicated in the file; or

  • (c) The contribution was provided directly to me by some other person who certified (a), (b) or (c) and I have not modified it.

  • I understand and agree that this project and the contribution are public and that a record of the contribution is maintained indefinitely and may be redistributed consistent with this project or the open source license(s) involved.

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UltraVanilla doesn’t have any public repositories yet.

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