Comments (4)
You may need to recompile the plugin for development build. This is the same step as packaging for windows: https://github.com/leapmotion/LeapUnreal#windows, add a c++ class, change the compilation target to Development and hit compile. Plugin includes full source so it will compile as expected.
That said it might be a good idea to add development builds of the plugin in future releases so it will work out of the box. Ill tag this as an enhancement.
from unrealplugin.
Would I need to recompile even if I'm not packaging the game? I'm using the leap plugin for a VR install and would like to not have to package (I edit the position of the player spawn point when I get to the gallery within the editor).
Just so we are on the same page, once I have the spawn point the way I like it in the space, I'm basically just opening the editor from the command line...ie ue4editor.exe "project file" -game via a .bat file. I've not packaged anything yet.
Does that make sense? I'm sorry if this is confusing, I appreciate your help/work on this plugin very much:)
-a
from unrealplugin.
Since you wish to run the game without the editor (bat commandline -game does this), you need to have the plugin working for development
mode (not development editor
which is used when you open a project via .uproject). Normally this will automatically get compiled when a developer packages the game, but in your case you are running it from commandline so you need to manually recompile for development mode, at least once per major engine version (e.g. the current plugin for 4.19 engine version). None of the additional packaging steps are necessary, just the part that adds an arbitrary c++ class to your project (converting it to a c++ project) which allows it to recompile with the plugin source included, in the desired mode. Once you've done this once, it should work as expected.
from unrealplugin.
Great. That makes sense. Thanks for your help!
from unrealplugin.
Related Issues (20)
- how should i manipulate my AR app content as Leap motion does not work with android HOT 3
- Public Interface of IUltraleapTrackingPlugin::SetSwizzles uses private enum ELeapQuatSwizzleAxisB defined in LeapWrapper.h HOT 6
- Deal with delay in connecting to the leap Service HOT 4
- UE4 4.17 pack
- Cannot Find Modify Mapped Bones(Body State) Node HOT 1
- How to use Character meshes HOT 3
- Enhancement: Add support for UE5 HOT 5
- Character meshes HOT 1
- Fatal error on Ue4 project shutdown HOT 6
- Linux version? HOT 5
- NeedUE5.1 HOT 7
- IEtransform rotation handle
- IEtransform rotation handle
- Unreal Examples for object interaction. HOT 2
- Controller tracking stops working if one (or more) controller(s) are disconnected HOT 4
- ANY_PACKAGE deprecated macro HOT 4
- Can't build a C++ project because of missing LeapC.h HOT 2
- Directory Access permissions corrupted in 4.11.0 release zipfiles ? HOT 2
- 5.2 and 5.3 releases missing Linux version of libLeapC.so Error: libLeapC.so is incompatible with elf64-x86-64 HOT 2
- Update to enhanced input system HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from unrealplugin.