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Dirk Becker's Projects

acid icon acid

A high speed C++17 Vulkan game engine

atomicgameengine icon atomicgameengine

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

bevy_blender icon bevy_blender

bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file

cppfs icon cppfs

Cross-platform C++ file system library supporting multiple backends

flaui icon flaui

UI automation library for .Net

flauinspect icon flauinspect

Inspect tool to inspect UIs from an automation perspective

nativearrays icon nativearrays

2D and 3D arrays, which can be used with the Unity Job System

pumex icon pumex

Vulkan library oriented on high speed rendering

rbfx icon rbfx

Game engine with extensive C# support and WYSIWYG editor.

turbobadger icon turbobadger

Small footprint UI library for hardware accelerated games & applications

urho3d icon urho3d

Cross-platform 2D and 3D game engine.

vectors icon vectors

2D and 3D Vectors using int and double for unity.

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