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Comments (15)

heyglo avatar heyglo commented on June 21, 2024 2

had the same problem, but I'm using mingw. I solved the problem by including the header of ManipulatedFrame in the onlinefusionviewer.cpp

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AlexMorgand avatar AlexMorgand commented on June 21, 2024 1

Hi heyglo, your suggestion worked for me on Ubuntu 14.04 Trusty by including QGLViewer/manipulatedFrame.h in the onlinefusionviewer.cpp

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mobooya avatar mobooya commented on June 21, 2024 1

i fixed it by adding
#undef MESHCELLINDICES_COMPACT
to definitions.h
by doing that it enabled SWITCH_MESHCELLS_SPLIT which means _meshCells is pointing to _meshCellsSplit instead of _meshCellsCompact

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HaiDang2001VN avatar HaiDang2001VN commented on June 21, 2024 1

Dear @mobooya ,
I want to compile the source code on Windows but those CMake files were written in Linux-style such I am not be able to generate. Could you please give me some hints about it, I am new with CMake.
Thanks in advance.

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mobooya avatar mobooya commented on June 21, 2024

I had to do the same thing

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mobooya avatar mobooya commented on June 21, 2024

did you get the meshcell size = 0 error? i see _meshCellsplit has 25,000 entries but then it tries to access _meshCells and crashes since its 0. another user, clonese1201, encountered this error #7 and i emailed him, he said he never resolved it.

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MicheleMola avatar MicheleMola commented on June 21, 2024

Hello, I had the same problem of norouzzadeh . I have included QGLViewer/manipulatedFrame.h in the onlinefusionviewer.cpp and now I have this problem:

[ 80%] Built target geometryfusion_aos
Linking CXX executable ../bin/onlinefusion
CMakeFiles/onlinefusion.dir/onlinefusionviewer.cpp.o: nella funzione "OnlineFusionViewerManipulated::init()":
onlinefusionviewer.cpp:(.text+0x533): riferimento non definito a "qglviewer::Camera::setPosition(qglviewer::Vec const&)"
onlinefusionviewer.cpp:(.text+0x571): riferimento non definito a "qglviewer::Camera::setFieldOfView(double)"
CMakeFiles/onlinefusion.dir/onlinefusionviewer.cpp.o: nella funzione "OnlineFusionViewerManipulated::fastDraw()":
onlinefusionviewer.cpp:(.text+0x909): riferimento non definito a "QGLViewer::drawAxis(double)"
CMakeFiles/onlinefusion.dir/onlinefusionviewer.cpp.o: nella funzione "OnlineFusionViewerManipulated::setScenePosition(CameraInfo)":
onlinefusionviewer.cpp:(.text+0x299a): riferimento non definito a "qglviewer::Frame::setPosition(double, double, double)"
CMakeFiles/onlinefusion.dir/moc_onlinefusionviewer.cxx.o: nella funzione "QGLViewer::setSceneRadius(double)":
moc_onlinefusionviewer.cxx:(.text._ZN9QGLViewer14setSceneRadiusEd[_ZN9QGLViewer14setSceneRadiusEd]+0x5): riferimento non definito a "qglviewer::Camera::setSceneRadius(double)"
CMakeFiles/onlinefusion.dir/moc_onlinefusionviewer.cxx.o:(.rodata._ZTV29OnlineFusionViewerManipulated[ZTV29OnlineFusionViewerManipulated]+0xd0): riferimento non definito a "QGLViewer::keyReleaseEvent(QKeyEvent)"
CMakeFiles/onlinefusion.dir/moc_onlinefusionviewer.cxx.o:(.rodata._ZTV29OnlineFusionViewerManipulated[_ZTV29OnlineFusionViewerManipulated]+0x230): riferimento non definito a "QGLViewer::drawLight(unsigned int, double) const"
CMakeFiles/onlinefusion.dir/moc_onlinefusionviewer.cxx.o:(.rodata._ZTV29OnlineFusionViewerManipulated[_ZTV29OnlineFusionViewerManipulated]+0x2e8): riferimento non definito a "QGLViewer::setKeyFrameKey(unsigned int, int)"
CMakeFiles/onlinefusion.dir/moc_onlinefusionviewer.cxx.o:(.rodata._ZTV29OnlineFusionViewerManipulated[_ZTV29OnlineFusionViewerManipulated]+0x2f0): riferimento non definito a "QGLViewer::setPlayKeyFramePathStateKey(unsigned int)"
CMakeFiles/onlinefusion.dir/moc_onlinefusionviewer.cxx.o:(.rodata._ZTV29OnlineFusionViewerManipulated[_ZTV29OnlineFusionViewerManipulated]+0x2f8): riferimento non definito a "QGLViewer::setPlayPathStateKey(unsigned int)"
CMakeFiles/onlinefusion.dir/moc_onlinefusionviewer.cxx.o:(.rodata._ZTV29OnlineFusionViewerManipulated[_ZTV29OnlineFusionViewerManipulated]+0x300): riferimento non definito a "QGLViewer::setAddKeyFrameStateKey(unsigned int)"
CMakeFiles/onlinefusion.dir/moc_onlinefusionviewer.cxx.o:(.rodata._ZTV29OnlineFusionViewerManipulated[ZTV29OnlineFusionViewerManipulated]+0x308): riferimento non definito a "QGLViewer::setPathKey(int, unsigned int)"
collect2: error: ld returned 1 exit status
make[2]: *
* [bin/onlinefusion] Errore 1
make[1]: *** [src/CMakeFiles/onlinefusion.dir/all] Errore 2
make: *** [all] Errore 2

Thank you.

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mobooya avatar mobooya commented on June 21, 2024

it looks like a linking error. 2 things to check:
Check your project properties -Configuration Properties-Linker-General- additional library directories. Here is what I had:

C:\whereyoudownloaded\libQGLViewer-2.6.3\QGLViewer
C:\whereyoudownloaded\libQGLViewer-2.6.3\QGLViewer$(Configuration)

Check your project properties -Configuration Properties-Linker-Input-Additional Dependencies. Here is what I have:

C:\whereyoudownloaded\libQGLViewer-2.6.3\libQGLViewer-2.6.3\QGLViewer\QGLViewerd2.lib

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MicheleMola avatar MicheleMola commented on June 21, 2024

What is your operative system?

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mobooya avatar mobooya commented on June 21, 2024

windows 8.1, running visual studio 2010. also i had to build everything in
64bit mode

On Thu, Oct 22, 2015 at 9:32 AM MicheleMola [email protected]
wrote:

What is your operative system?


Reply to this email directly or view it on GitHub
#6 (comment)
.

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MicheleMola avatar MicheleMola commented on June 21, 2024

I am throwing this project with cmake, from terminal of Ubuntu. Thank you for your answer.

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MicheleMola avatar MicheleMola commented on June 21, 2024

I cannot solve.

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mobooya avatar mobooya commented on June 21, 2024

I also used cmake. let me attach some of the cmake files. but i set the
build target for visual studio 2010 64bit. so not sure if that changes
things. I labeld the cmake files with the name of the directory it resides
in, since they normally all have the same name.

On Thu, Oct 22, 2015 at 11:50 AM MicheleMola [email protected]
wrote:

I cannot solve.


Reply to this email directly or view it on GitHub
#6 (comment)
.

cmake_minimum_required(VERSION 2.8)
#set(OpenCV_LIBS opencv_core opencv_imgproc opencv_highgui opencv_calib3d)

set(CMAKE_BUILD_TYPE Release)
#set(CMAKE_BUILD_TYPE RelWithDebInfo)
#set(ROS_BUILD_TYPE RelWithDebInfo)
#set(CMAKE_BUILD_TYPE Debug)
#set(ROS_BUILD_TYPE Debug)

#FIND_PACKAGE(Qt4 REQUIRED)
#set(OpenCV_ARCH "x64")
#set(OpenCV_INCLUDE_DIR "E:/opencv3.0/build/include") #BUILD OR SOURCE??
#include_directories(${OpenCV_INCLUDE_DIR})
#set(OpenCV_LIB_DIRS "E:/opencv3.0/build/lib/Debug" "E:/opencv3.0/build/lib/Release")
#find_library(o
set (CMAKE_PREFIX_PATH "E:/opencv3.0/build")
#message("cmake module path ${CMAKE_MODULE_PATH}")
#message("cmake prefix path ${CMAKE_PREFIX_PATH}")
find_package(OpenCV REQUIRED COMPONENTS core imgproc highgui calib3d)
if(OpenCV_FOUND)
message(STATUS "OpenCV version ${OpenCV_VERSION} was found, Success!")
message(STATUS " include ${OpenCV_INCLUDE_DIRS}")
INCLUDE_DIRECTORIES(${OpenCV_INCLUDE_DIRS})
# No Need to call link_directories, its handled automagically somehow, at least thats what opencvconfig.cmake says
#BULLSHIT it links the 32bit libraries. im gonna manually link this shit
LINK_DIRECTORIES("E:/opencv3.0/build/lib")
#message(STATUS " lib dirs ${OpenCV_LIB_DIR}")
#message(STATUS " libs ${OpenCV_LIBS}")
#message(STATUS " cmake build type ${CMAKE_BUILD_TYPE}")
#message(STATUS " arch ${OpenCV_ARCH}")

endif()

#Mohamed - include boost
#set(BOOST_ROOT "E:/boost_1_58_0/boost_1_58_0")
#set(Boost_USE_STATIC_LIBS OFF)
#set(Boost_USE_MULTITHREADED ON)
#add_definitions( -DBOOST_ALL_NO_LIB )
set(BOOST_ROOT "E:/Users/Mohamed/Downloads/boost_1_47_0/boost_1_47_0")#"C:/Program Files (x86)/PCL 1.6.0/3rdParty/Boost")

Set the hints about the name of the libraries you want to find

set(BOOST_LIBRARYDIR "E:/Users/Mohamed/Downloads/boost_1_47_0/boost_1_47_0/libs")
set(Boost_USE_STATIC_LIBS ON) #for better performance, takes up a little more memory but we are only added system and thread
set(Boost_USE_MULTITHREADED ON)
set(Boost_THREADAPI "win32") #Mohamed - telling it to use win32 threads not pthreads (this is fine for x64)
find_package(Boost 1.47 EXACT REQUIRED COMPONENTS thread system) #1.47
#find_package(Boost REQUIRED)
if(Boost_FOUND)
message(STATUS "Boost was found, Success!")
message(STATUS " include dirs: ${Boost_INCLUDE_DIRS}")
message(STATUS " library dirs: ${Boost_LIBRARY_DIRS}")
message(STATUS " libraries: ${Boost_LIBRARIES}")
INCLUDE_DIRECTORIES(${Boost_INCLUDE_DIRS})
LINK_DIRECTORIES(${Boost_LIBRARY_DIRS})
endif()
#Set my own cache variable that i can use in other libraries that need to pull in boost
set(Boost_INCLUDE_DIR ${Boost_INCLUDE_DIRS})

LIST(APPEND CMAKE_MODULE_PATH "E:/Intel/INDE/tbb_4.3.4/cmakeModule") #i downloaded a cmake module here
#message("cmake module path ${CMAKE_MODULE_PATH}")
set(TBB_ROOT "E:/Intel/INDE/tbb_4.3.4")
set_property(GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS ON)
find_package(TBB)
if(NOT TBB_FOUND)
MESSAGE(STATUS "TBB not found!")
else(NOT TBB_FOUND)
include_directories(${TBB_INCLUDE_DIRS})
link_directories(${TBB_LIBRARY_DIRS})
endif(NOT TBB_FOUND)

LIST(APPEND CMAKE_MODULE_PATH "E:/Intel/INDE/ipp_8.2.1.012/cmakeModule") #i downloaded a cmake module here
set(IPP_ROOT "E:/Intel/INDE/ipp_8.2.1.012/Windows/x64/ipp")
set(IPP_ARCH x64)
find_package(IPP)
if(NOT IPP_FOUND)
MESSAGE(STATUS "IPP not found!")
else(NOT IPP_FOUND)
MESSAGE(STATUS "IPP was found, Success!")
include_directories(${IPP_INCLUDE_DIRS})
link_directories(${IPP_LIBRARIES})
endif(NOT IPP_FOUND)

if (CMAKE_COMPILER_IS_GNUCC)
execute_process(COMMAND ${CMAKE_C_COMPILER} -dumpversion
OUTPUT_VARIABLE GCC_VERSION)
string(REGEX MATCHALL "[0-9]+" GCC_VERSION_COMPONENTS ${GCC_VERSION})
list(GET GCC_VERSION_COMPONENTS 0 GCC_MAJOR)
list(GET GCC_VERSION_COMPONENTS 1 GCC_MINOR)

message(STATUS "GCC Major Version is " ${GCC_MAJOR})
message(STATUS "GCC Major Version is " ${GCC_MINOR})

endif()

set(CMAKE_C_FLAGS
-frounding-math
#-Wall
)

execute_process(COMMAND cat /proc/cpuinfo OUTPUT_VARIABLE CPU_INFO)

string(REGEX MATCHALL "avx2" AVX_STRING ${CPU_INFO})

list(LENGTH AVX_STRING AVX_STRING_LENGTH)

# message(STATUS "AVX_STRING: " ${AVX_STRING})

message(STATUS "Number of avx2 occurrences in /proc/cpuinfo: " ${AVX_STRING_LENGTH})

set(AVX_STRING_LENGTH 0)

if(${AVX_STRING_LENGTH} GREATER 0)

message(STATUS "Compiling with AVX2 support")

set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -mavx2 -funroll-loops -DOWNAVX")

set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -mavx2 -funroll-loops -DOWNAVX")

else()

message(STATUS "Compiling without AVX2 support")

set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -msse4.2 -funroll-loops")

set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -msse4.2 -funroll-loops")

endif()

#Mohamed Visual Studio 2010 -
#enabling Intel Advanced Vector Extensions AVX (part 1).
#AVX2 is in later visual studio builds i think
message(STATUS "Compiling without AVX/AVX2 support")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /arch:AVX2 -DOWNAVX") #the flag OWNAVX is just for the ifdefs in the code, i think
#set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /arch:AVX2 -DOWNAVX")

set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fopenmp")

#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DPRINT_DEBUG")
#set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DPRINT_DEBUG")

set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib)

include_directories(${PROJECT_SOURCE_DIR}/src)
message(STATUS "PROJECT_SOURCE_DIR is " ${PROJECT_SOURCE_DIR})
include_directories(${PROJECT_SOURCE_DIR}/src/mohamed_util)

set(Boost_DEBUG 0)

set(BOOST_USE_STATIC_LIBS OFF)

set(BOOST_USE_MULTITHREADED ON)

set(BOOST_USE_STATIC_RUNTIME OFF)

set(Boost_THREADAPI win32) #Mohamed - telling it to use win32 threads not pthreads

find_package(Boost COMPONENTS thread system tr1)

include_directories(${Boost_INCLUDE_DIRS})

#find_package(Eigen3 REQUIRED)
#include_directories(EIGEN3_INCLUDE_DIR)
#include_directories("/usr/include/eigen3")
#!!!! EIGEN IS JUST HEADERS, WORKS WITH X86 or X64 !!
include_directories("C:/Program Files (x86)/PCL 1.6.0/3rdParty/Eigen/include")
include_directories("E:/Users/Mohamed/Downloads/glew-1.12.0-win32/glew-1.12.0/include")

CUDA

#set(CUDA_TOOLKIT_ROOT_DIR "/work/sdks/cudaversions/cuda50/")

find_package(CUDA 5.0 REQUIRED)

if(CUDA_FOUND)

message("Found CUDA")

else(CUDA_FOUND)

message("CUDA is not installed on this system.")

endif()

execute_process( COMMAND nvcc --version )

include_directories(${CUDA_TOOLKIT_ROOT_DIR}/include)

set(TEST_CUDA_ARCH $ENV{CUDA_ARCH})

if(TEST_CUDA_ARCH)

message(STATUS "The GPU Architecture is set to $ENV{CUDA_ARCH} in an Environment Variable")

set(CUDA_ARCH $ENV{CUDA_ARCH})

else(TEST_CUDA_ARCH)

message(STATUS "No GPU Architecture set, setting to sm_13")

set(CUDA_ARCH sm_11)

endif(TEST_CUDA_ARCH)

#if(${CUDA_ARCH} matches sm_11)

#set(CUDAARCHNUMBER 11)

#elseif(${CUDA_ARCH} matches sm_13)

#set(CUDAARCHNUMBER 13)

#elseif(${CUDA_ARCH} matches sm_20)

#set(CUDAARCHNUMBER 20)

#endif(${CUDA_ARCH} matches sm_11)

set(CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS} -arch=${CUDA_ARCH})

#include_directories(${PROJECT_SOURCE_DIR}/external)
#include_directories(${PROJECT_SOURCE_DIR}/external/math)
#include_directories(${PROJECT_SOURCE_DIR}/include)
#include_directories(${PROJECT_SOURCE_DIR}/build/src)
#include_directories("/usr/include/nvidia-current/cuda")

find_package(PCL 1.5 REQUIRED COMPONENTS common io filters)

include_directories(${PCL_INCLUDE_DIRS})

link_directories(${PCL_LIBRARY_DIRS})

add_definitions(${PCL_DEFINITIONS})

#include(${QT_USE_FILE})
#add_definitions(${QT_DEFINITIONS})

Doxygen integration

find_package(Doxygen)
if(DOXYGEN_FOUND)
#this adds the correct folder to INPUT= :
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Doxyfile.in ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile @only)

#add doc target
add_custom_target(doc
${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMENT "generating docs with Doxygen" VERBATIM
)
endif(DOXYGEN_FOUND)

add_subdirectory(src)

add_subdirectory(camerautils)
add_subdirectory(auxiliary)
#add_subdirectory(auxiliaryGPU)
#add_subdirectory(libelas)
#add_subdirectory(output)
add_subdirectory(fusion)
#add_subdirectory(fusionGPU)
#add_subdirectory(sophus)
#add_subdirectory(filesystem)
#add_subdirectory(mohamed_util)

include_directories(${PROJECT_SOURCE_DIR}/src/mohamed_util)

message("! ! SRC CMAKELIST")

#Opengl, Glew (32bit and 64bit are both in here, dont mind the name of the version download)
set(GLEW_INCLUDE_DIR "E:/Users/Mohamed/Downloads/glew-1.12.0-win32/glew-1.12.0/include")
include_directories(${GLEW_INCLUDE_DIR})
link_directories("E:/Users/Mohamed/Downloads/glew-1.12.0-win32/glew-1.12.0/lib/Release/x64") #Win32 for 32bit x86

#Mohamed - include pthreads and set the path for the pthreads-win32 variable

find_package(Threads REQUIRED)

if (Threads_FOUND)

# message(STATUS "Threads was found, Success!")

endif()

ADD_DEFINITIONS(${QT_DEFINITIONS})

For building the GUI

THIS IS LINUX

if(EXISTS "${ROOT}/usr/lib/x86_64-linux-gnu/libQGLViewer.so")

message(STATUS "Found qglviewer2, linking QGLViewer")

set(QGLVIEWER QGLViewer)

else()

message(STATUS "Did not find qglviewer2, linking qglviewer-qt4")

set(QGLVIEWER qglviewer-qt4)

endif()

#THIS IS WINDOWS
#include_directories("E:/Users/Mohamed/Downloads/libQGLViewer-2.6.3/libQGLViewer-2.6.3")
#include_directories("E:/Users/Mohamed/Downloads/libQGLViewer-2.6.3/libQGLViewer-2.6.3/QGLViewer")
#set(QGLVIEWER QGLViewer2)
set(QGLVIEWER_ROOT "E:/Users/Mohamed/Downloads/libQGLViewer-2.6.3/libQGLViewer-2.6.3")
LIST(APPEND CMAKE_MODULE_PATH ${QGLVIEWER_ROOT}) #i downloaded a cmake module here
FIND_PACKAGE(QGLViewer)
if(QGLVIEWER_FOUND)
message(STATUS "QGLViewer was found, Success!")
#message(STATUS "QGLVIEWER_INCLUDE_DIR: ${QGLVIEWER_INCLUDE_DIR}")
#message(STATUS "QGLVIEWER_LIBRARY_DIR: ${QGLVIEWER_LIBRARY_DIR}")
INCLUDE_DIRECTORIES(${QGLVIEWER_INCLUDE_DIR})
LINK_DIRECTORIES(${QGLVIEWER_LIBRARY_DIR})
endif()

add_executable(cameracalibration cameracalib_main.cpp)

target_link_libraries(cameracalibration

opencv_core opencv_imgproc opencv_highgui opencv_features2d opencv_calib3d

)

add_executable(rectify_known rectify_stereo_known_main.cpp)

target_link_libraries(rectify_known

opencv_core opencv_imgproc opencv_highgui opencv_features2d opencv_calib3d

)

include_directories("E:/Qt/4.8.0/include")

include_directories("E:/Qt/4.8.0/include/Qt")

include_directories("E:/Qt/4.8.0/include/QtCore")

include_directories("E:/Qt/4.8.0/include/QtXml")

include_directories("E:/Qt/4.8.0/include/QtGui")

include_directories("E:/Qt/4.8.0/include/QtOpenGL")

include_directories("E:/Qt/5.5.0/include")
include_directories("E:/Qt/5.5.0/include/Qt")
include_directories("E:/Qt/5.5.0/include/QtCore")
include_directories("E:/Qt/5.5.0/include/QtXml")
include_directories("E:/Qt/5.5.0/include/QtGui")
include_directories("E:/Qt/5.5.0/include/QtOpenGL")
link_directories("E:/Qt/5.5.0/lib")

#Find the qt5 cmake configs
set (CMAKE_PREFIX_PATH "E:/Qt/qt-5.5.0-x64-msvc2010-rev0/qt-5.5.0-x64-msvc2010-rev0/")

Find includes in corresponding build directories

set(CMAKE_INCLUDE_CURRENT_DIR ON)

Instruct CMake to run moc automatically when needed.

#set(CMAKE_AUTOMOC ON)

automatically add Qt5::WinMain to target_link_libraries (from Qt5Core)

cmake_policy(SET CMP0020 NEW)
FIND_PACKAGE(Qt5 REQUIRED COMPONENTS Core Gui OpenGL Xml)
#just gonna write my own find package and inline it here
#set(QT5_LIBRARY_DIR "E:/Qt/5.5.0/lib")
#find_library(QT5_CORE Qt5Core QT5_LIBRARY_DIR)
#find_library(QT5_GUI Qt5Gui QT5_LIBRARY_DIR)
#find_library(QT5_OPENGL Qt5OpenGL QT5_LIBRARY_DIR)
#set(QT5_MODULES ${QT5_CORE} ${QT5_GUI} ${QT5_OPENGL})
QT5_WRAP_CPP(onlinefusion_HEADERS_MOC onlinefusionviewer.hpp)
QT5_WRAP_CPP(sources $
{moc-sources}

OPTIONS -DBOOST_TT_HAS_OPERATOR_HPP_INCLUDED)
if (Qt5_FOUND)
message(STATUS "Found Qt5, Success!")
#message("Include dir ${Qt5_INCLUDE_DIR}")
endif()

add_executable(onlinefusion
onlinefusionviewer_main.cpp
#onlinefusionviewer.hpp
${onlinefusion_HEADERS_MOC}
onlinefusionviewer.cpp
)
#LINK_DIRECTORIES("E:/opencv3.0/build/lib")
target_link_libraries(onlinefusion
#boost_thread
#boost_system
${Boost_LIBRARIES}
geometryfusion_mipmap_cpu geometryfusion_aos
camerautils
auxiliary
#mohamed_util
${OpenCV_LIBS}
${QGLVIEWER_LIBRARIES}
Qt5::Core Qt5::Gui Qt5::OpenGL Qt5::Xml
glew32
opengl32
#GL GLU glut GLEW

)

#include_directories("/usr/include/nvidia-current/cuda")
#include_directories("/work/sdks/cudaversions/cuda50/cuda/include")
#include_directories("/home/steinbrf/sdks/cudaversions/cuda50/cuda/include")
#find_package(Qt REQUIRED)

#INCLUDE(${QT_USE_FILE})

include_directories("E:/Qt/4.8.0/include")

include_directories("E:/Qt/4.8.0/include/Qt")

include_directories("E:/Qt/4.8.0/include/QtCore")

include_directories("E:/Qt/4.8.0/include/QtXml")

include_directories("E:/Qt/4.8.0/include/QtGui")

include_directories("E:/Qt/4.8.0/include/QtOpenGL")

include_directories("E:/Qt/5.5.0/include")
include_directories("E:/Qt/5.5.0/include/Qt")
include_directories("E:/Qt/5.5.0/include/QtCore")
include_directories("E:/Qt/5.5.0/include/QtXml")
include_directories("E:/Qt/5.5.0/include/QtGui")
include_directories("E:/Qt/5.5.0/include/QtOpenGL")
ADD_DEFINITIONS(${QT_DEFINITIONS})

include_directories("..")
include_directories(${PROJECT_SOURCE_DIR}/src/mohamed_util)

#GLEW - OpenGL libraries
include_directories(${GLEW_INCLUDE_DIR})

#Mohamed - including Boost and pthreads-win32
message("Including boost in the geometry fusion libraries: ${Boost_INCLUDE_DIR}")
include_directories(${Boost_INCLUDE_DIR})
message("! ! GEOMETRY FUSION CMAKELIST")
message(" - OpenCV_LIBS is ${OpenCV_LIBS}")

add_library(geometryfusion_aos STATIC
geometryfusion_aos.cpp
treeandbrick.cpp
treeandbrick_indexed.cpp
treeandbrick_incremental.cpp
treeandbrick_incremental_recursive.cpp
mesh.cpp
#meshcelltraversal.cpp
mesh_interleaved.cpp
mesh_interleaved_meshcell.cpp
)
target_link_libraries(geometryfusion_aos
#mohamed_util
${OpenCV_LIBS}
)
add_library(geometryfusion_mipmap_cpu STATIC
geometryfusion_mipmap_cpu.cpp
loopclosure.cpp
)
target_link_libraries(geometryfusion_mipmap_cpu
#mohamed_util
)

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MicheleMola avatar MicheleMola commented on June 21, 2024

Yes, I have the CMakeLists.txt. But I have that problem, on Visual Studio are You able to run the project?
Thank you.

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mobooya avatar mobooya commented on June 21, 2024

yes. what is your email address and we can do some 1:1 emails to stop spamming everyone else

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