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Tuatarian's Projects

atadaskew icon atadaskew

A skill based semi-platformer where the world is in constant rotation

civvic icon civvic

A small, simplistic civ-like game made in Nim and Raylib

clone-drone-upgrades-true-randomizer icon clone-drone-upgrades-true-randomizer

In In Clone Drone in the Danger Zone, the random upgrades challenge heavily favors selecting a clone if you do not already have one. This is a simple project which provides much more random upgrade selection. The use of this repo is a bit unintuitive. It will choose one of the last upgrades on each path - you the player must select the upgrade which gets you closer to that upgrade. For example, if the program told me to get "Get Up" before I had "Kick", I would buy the Kick upgrade. It was done this way both because its easier to implement and requires less work from you the player (you do not have to input your current upgrades)

cows-and-bulls-godot icon cows-and-bulls-godot

This repo contains a digital version of the classic oral game Cows and Bulls. I wrote this in about an hour and a half (most of which was sent trying to undersand the substr function in godot) on a whim after playing with family. I may update this to look decent and release a web version, I may try my hand at making this a mobie game, I may try to release this for Amazon Alexa or Google Home, and I may create an AI that plays optimally or near optimally. Or I may abandon it and move on to a bigger and grander project

downsideup icon downsideup

This game is available on PC, I may make an android port for learning reasons, or I may ditch this and move on to another idea. I think this game has potential, but I don't know if I will continue working on it, I may move on to an idea I came up with, Inverse Pong

fusion icon fusion

Fusion is for now an idea about how to grow Nim's ecosystem without the pain points of more traditional approaches.

image_puzzle icon image_puzzle

Join the puzzle pieces together to create the image! Made with Raylib and Nim for gmtk gamejam 2021

ld47---whats-up icon ld47---whats-up

Source code of What's up? The game I made in the (last) 40 odd hours during LD47

nim-typing-test icon nim-typing-test

Typing test program made with nim and raylib. Accepts passages from users.

rayformulation icon rayformulation

rebuilding a 3d rendering framework on top of raylib, for no particular reason

slurf icon slurf

A platformer where you can't stop moving. Made in Nim, with raylib.

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