Comments (10)
Maybe on Splash Damage Forums (Return to Castle Wolfenstein, Wolfenstein Enemy Territory) as well? :)
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www.mapcore.org might as well be a good place to promote?!
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I can spam on UrT forums.
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Ok, I have written message to level-desig.org - he is from Poland, like me :)
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Great stuff. Please note that I'm only asking for a listing of places to post at, and general ideas to promote our next release. I'd rather we didn't start posting out there before we have a more solid build to offer etc.
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Just knowing the dev of ZeroRadiant is up again is worth posting :) Some people at SD Forums are interested in it, me as well, got the last release from past year to work well with Enemy Territory just few weeks ago :)
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Posted links to the stable release on Quake3World, Splash Damage and MapCore. Someone already made the update to Level-Design.org and Func_Msgboard.
Is there still a JK/JA mapping community still alive out there?
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Okay, I will take care of UrT forums.
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Some active JK/JA mapping communities. Mr. Wonko seems to post on jkhub.
http://jkhub.org/forum/11-jedi-knight-modding/
http://www.lucasforums.com/forumdisplay.php?f=540
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Related Issues (20)
- Different model formats behaving drastically different
- autosprite2 shader breaking models in Quake 3 HOT 1
- games are still hardcoded in radiant (see #259) but I have an idea
- Build error on Fedora 33: ‘uintptr_t’ undeclared (first use in this function) HOT 1
- scons build fails on Debian 10, gcc 8.3.0 HOT 6
- 1.6.6 release time? HOT 11
- Nonplanar faces sometimes not properly merging lightmaps
- Player height
- Warning messages when item is placed in map
- Build fails. image.so
- Windows compiling guide needs to be updated HOT 6
- Images don't load / Entities not rendering w/ Windows build HOT 2
- Buffer overflow in q3map2 when parsing malformed MAP file
- Doesn't Build On Compilers Which Default To C++17 HOT 5
- HOWTO producing Debian/Ubuntu packages HOT 2
- CRASH+workaround when editing/moving certain edges
- Grid views do not match up with program in 4k resolution, scaling does not work HOT 1
- `ERROR: patch has too many plane points` with Unvanquished `parpax.map` HOT 4
- scons fails with `OSError: 'pkg-config glu --cflags --libs' exited 1` HOT 1
- switch to XDG_CONFIG_HOME for config writes HOT 1
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