Comments (19)
@alvarosabu I've also started trying to translate it into Chinese. It's time to introduce more Chinese Vue developers to this awesome library! 🎉
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@alvarosabu I'll shoot a PR for german translations this weekend 👍
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@alvarosabu @DennisSmuda
I was a little bit too late with the German translations, but glad to see that it is being done 👍
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@alvarosabu @DennisSmuda I was a little bit too late with the German translations but glad to see that it is being done 👍
You can still participate, let me know and I will add you to the doc team, the only thing I would ask if you could coordinate with @DennisSmuda inside the PR which pages to translate, one suggestion would be doing a todolist on the description and assign the pages between the contributors.
Thanks a lot for this
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@offskip-dave I think I'm done - I'd appreciate someone to read over it though 🙏
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@offskip-dave I think I'm done - I'd appreciate someone to read over it though 🙏
Ok, I will do!
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I'm glad to work together with @enpitsuLin on this translation.🤗
Hopefully, Tres can help more people get their work done.
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@alvarosabu
I know you would prefer a native speaker, but I have lived close to 10 years in Japan and I feel relatively confident in Japanese, so I think I could give a shot at Japanese translations and have a native speaker proofread it, what do you think?
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Hey @Laeti-dev ✋ I already did some pages but didnt open a PR, I will do it tonight and then we can split what is still waiting to be done. I will also appreciate a review once everything will be done. I keep you posted a bit later in the day :)
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@alvarosabu I know you would prefer a native speaker, but I have lived close to 10 years in Japan and I feel relatively confident in Japanese, so I think I could give a shot at Japanese translations and have a native speaker proofread it, what do you think?
Absolutely! Feel free to create a PR for Japanese! I think I know who could help us. 😊
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Italian translations WIP 👷♂️ #654, setup ready 👍
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Hi @offskip-dave no rush at all, I'm really happy you are working on them 💚
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@alvarosabu @DennisSmuda I was a little bit too late with the German translations but glad to see that it is being done 👍
You can still participate, let me know and I will add you to the doc team, the only thing I would ask if you could coordinate with @DennisSmuda inside the PR which pages to translate, one suggestion would be doing a todolist on the description and assign the pages between the contributors.
Thanks a lot for this
@alvarosabu
Got it. Seems like a good approach to me.
@DennisSmuda
Let me know if you need help with this.
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@offskip-dave - I only have examples
and directives
left to do - if you wanna take on one of these from me, sure 👍
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@alvarosabu
Hi there ! I see that @AminGtt has started working on french translation. Can I help somehow ?
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Hello @AminGtt ! I'll have some free time this week, if you could just open a PR with your work, I could start with a proof reading and work on a page ;) Talk to you soon
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Hi @Laeti-dev @AminGtt let me know if I can support you somehow, super happy to see everyone collaborating to get Tres translated to everyone. Thank you 🙏🏻
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Hey @Laeti-dev! Sorry for not contacting you directly before but I am not able to mention you on the PR directly, I opened it the day we talked. You can found it here: #555
Everything is detailed and should not be difficult. Ping me if you need anything,
Cheers
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@alvarosabu
Sorry for the delay with the Japanese translations, but I think I will have them ready within the next 2 or so weeks.
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Related Issues (20)
- Move `TresObject.__tres` to a `WeakMap`
- 如何设置<TresCanvas>背景颜色为透明? HOT 1
- `useRenderLoop().onLoop` ticks before the renderer can meaningfully render HOT 6
- primitive `obj` reactivity broken after nodeOps being a function HOT 4
- THREE material `defines` can't be set via Tres props
- `useRenderLoop`: render after updates HOT 3
- Changing a `<Material />`'s `key` prop doesn't attach new material, remove old one
- useSeek, useRaycaster and useLoader are missing from TresJS 3.8.0 HOT 4
- Minor error in docs- ThisIsPascalCase and thisIsCamelCase HOT 3
- Support manual render mode / advancing the render loop by 1 tick HOT 7
- Nothing works HOT 1
- Eslint Flat Config
- Better test coverage for core
- Reconsider how useRenderLoop works. HOT 8
- [v4] - Animations with onLoop doesn't trigger on-demand rendering HOT 2
- Control GLTF animation based on a value or scroll. HOT 8
- Recursive error when using a ref anywhere in the canvas when it changes on a click event handler inside a v-for HOT 3
- The click event does not work on GLTFModel HOT 5
- Add support for XR animation loop eventing into Core HOT 4
- Remove extraneous elements from StackBlitz Bug reproduction starter template HOT 4
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