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I am focused on being a product-focused iOS developer these days. My academic background is Creative Technologies & Design and Aerospace Engineering while I have professional experience as an engineer, teacher, communicator, and more. Below are some of my largest, most recent, and favorite projects.

iOS Apps

  • No Place to Go -- My first paid app gig was for a socially distanced haunted house
  • So Much Coffee -- I first learned Swift+SwiftUI while creating this app as the subject of M.S. thesis project so that I could finally find and enjoy coffee shops the way I wanted
  • Point One K -- I created this app while studying the Ultimate Portfolio App course from Paul (IMO, "The King") Hudson
  • Torn Assistant -- An app to track and manage copious notifications related to the online crime game Torn
  • Wild Camp -- Find the right USFS map at the right time for dispersed camping
  • Awesome Timer -- Keep track of all the times you did something awesome
  • Gravelmap -- Creating an iOS native version of gravelmap.com

Interactive Art Installations

  • Permutate -- LED-illuminated touch-reactive inflatable sculpture that was first displayed in public at Canal Convergence 2019 in Scottsdale, Arizona
  • Intervening Substance -- Two related installations of an inflatable sculpture that can be activated by performers' movements (with NFC) or guests' interactions (sound and touch)
  • Earth Wear -- A solar-powered, motion-sensing, and sound-emitting art installation that has been delivered to the artist but is waiting for its true day in the Sun
  • Gravity Well Museum Exhibit -- Less art, more science, but still an interactive visualization installed at Clark Planetarium in Salt Lake City, Utah utilizing C++ in openFrameworks.

Scientific Data Analysis

  • Solmirus Corp. -- Infrared and visible image cloud analysis with Python, NumPy, and AstroPy

Other Creative Coding

  • Exoplanet Transit Demonstration
  • Immersive Sound Color Room
  • Living Hinge Generator
  • Generative Algorithms Workshop
  • Starship Trainer
  • Immersive Science Visualizations

Bryan Costanza's Projects

bikestreets-umt icon bikestreets-umt

The easiest way to count pedestrians, cyclists, and vehicles on edge computing devices or live video feeds.

earth-wear icon earth-wear

Motion-sensing sound player for an art installation

moon-lander icon moon-lander

Every aerospace engineer that writes code has to have a moon lander game

point-one-k icon point-one-k

Simple trade studies in the style of a to do list to help you choose between similar things

torn-asst icon torn-asst

Manage complex notifications for the online crime game Torn

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