Name: Tommaso Bianchi
Type: User
Company: Politecnico di Milano
Bio: Project Manager & Senior AI Research Engineer | AIRIC (AI Research and Innovation Center, Politecnico di Milano)
Location: Milan, MI, Italy
Blog: airic.polimi.it
Tommaso Bianchi's Projects
Project for the Software Engineering 2 course in Politenico di Milano
Code for the paper "Learning to Correlate in Multi-Player General-Sum Sequential Games".
A web app for ranking computer science departments according to their research output in selective venues, and for finding active faculty across a wide range of areas.
C# Generic Class for easily setting up multithreading in Unity Engine
Game made in 48 hours for 2016 Global Game Jam
Game made in 48 hours for 2017 Global Game Jam
A collection of useful .gitignore templates
This project contains tools to facilitate the deployment of Apache ZooKeeper on Kubernetes.
Game developed for Ludum Dare 51 (October 1-2)
Welcome to the digital implementation of Cranio Creations' board game Lorenzo il Magnifico!
Game made in 72 hours for December 2016 Ludum Dare
Game made in 72 hours for July 2017 Ludum Dare
Game made in 72 hours for December 2017 Ludum Dare
Game made in 24 hours for April 2020 Ludum Dare
Use minecraft's new-fangled Rcon
A new type of shell
This repository contains the material related to the practical classes of the course Principles of Programming Languages