Comments (8)
can confirm this, mainly when using onesync with infinity and the playeer is to far away.
from vmenu.
that would be because thats how onesync works the code needs to be rewritten to work with onesync
from vmenu.
well that sucks
from vmenu.
Yeah, in 3.5.0 it worked perfectly fine. I will have a look at the comparison and see what was changed with the spectate function
from vmenu.
@XdGoldenTigerOfficial Any update on that?
from vmenu.
This should be fixed on the latest release (or pre-release), Reply to this message if it works or if it still doesnt work.
Going to keep this issue open for now.
from vmenu.
Thanks! Unfortunately, I don’t have the ability to test it at this time, so I guess you can just close the issue and see if it still gets reported by other players.
from vmenu.
yeah it would be great if vMenu could work with on sync infinity, especially the player icons
from vmenu.
Related Issues (20)
- VMenu blips don't work with OneSync Infinity HOT 1
- [SUGGESTION] Banner Fonts And Custom Backgrounds
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- Disabling Spawn in vehicle
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- Auto Un-categorizing Replaced Vehicles HOT 3
- [SUGGESTION] Player Blips should work with OneSync Infinity. HOT 3
- [Code Clarification] ShowHeightOnBlip HOT 1
- MP Female not spawning with saved hair.
- Mod Menu Not Working HOT 2
- Help Needed HOT 1
- Addon Vehicle Spawner Not Working HOT 1
- [SUGGESTION] Stop the global saves HOT 2
- [Suggestion] Use the loadouts in the game HOT 1
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- vMenu not working past X: 16000 Y: 16000 Coordinates HOT 3
- Vehicle is being streamed correctly HOT 3
- [Suggestion] Ignore Gen9 Exclusive Content HOT 2
- [Suggestion] Add new license plate types to vMenu vehicle options HOT 2
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from vmenu.