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Tischel avatar Tischel commented on July 19, 2024

Rotation setting and global border settings will be added in v1.0.0.0.

Regarding general actions / mounts the only reason why I haven't done it is because I need to figure out how to do it :P
Regarding the quick action, I don't think I want to add that. It'd bring some complications in the logic that I don't really want to deal with and I'm not sure if I even want that functionality in the first place.

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Battler624 avatar Battler624 commented on July 19, 2024

Honestly the best feature is the quick action and it's the one I want the most and used the most in oPie. Idk if this is viable but maybe check if the user is holding the buttons within the first 100ms and if he is continue on with tPie and if not pass it to the game? (Thus the user simply puta whatever he wants on the game hotbar instead of creating quickaction specific logic if that is what's the issue)

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Tischel avatar Tischel commented on July 19, 2024

Passing the keybind to the game or not is not the issue (there's already a setting to handle this).
My concern is mostly with TPie's logic on the ring elements selection. I have a feeling this will cause a bunch of issues.

It's definitely doable, though.

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Battler624 avatar Battler624 commented on July 19, 2024

I know about the setting I meant it only passes the input if the user isn't actively holding the tPie buttons.

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Iaotle avatar Iaotle commented on July 19, 2024

+1 on the quick action, that would be great

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tewan avatar tewan commented on July 19, 2024

Came to see if quick action was something planned, definitely one of the features I'd like to see.

Example usage scenario in my case would be having it bound to C for character screen, tapping it would open character screen or holding it would open different gear sets.

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Tischel avatar Tischel commented on July 19, 2024

Quick action added in v1.2.0.0

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