Comments (5)
This happens if client.channels
and guild.channels
go out of sync, which should never happen by itself, but can happen if the user manually removes a channel from one but forgets to remove it from the other.
discord.js master has a fix for this, but they did not backport it to v12, i guess i can backport it myself later today
from discord.js-light.
Can you please elaborate if the user manually removes a channel from one but forgets to remove it from the other
part? I'm fetching channels that way message.guild.channels.fetch()
and once I'm done, doing message.client.sweepChannels(0)
to remove channels from cache if that's the problem. I don't know what else could be causing it to happen. Thanks for the response!
from discord.js-light.
like if one were to do guild.channels.cache.delete(id) instead of using client.sweepChannels(). But it can happen in other cases that i have not been able to figure out why yet. regardless, adding the check to ChannelManager.remove will fix it.
by the way, if you're sweeping the channel right after using it, you might as well use .fetch(id, false) to bypass the cache altogether, that way you dont need to sweep it.
I'll add the fix to .remove() soon
from discord.js-light.
released the fix in v3.5.3, can you test?
from discord.js-light.
released the fix in v3.5.3, can you test?
Thanks, I've updated now. I will edit the post tomorrow with the result.
EDIT: I didn't get any error seems to be fixed, thanks.
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