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Partaking in the nestalgia of Quake 1 with contributions including:

Retexturing/Converting old maps, implementing Threewave Capture The Flag updates, and/or general suggestions for improvement of software related to Quake 1

timbergeron.com

Tim Bergeron's Projects

13-acres-of-hell-qc-deathmatch-mod icon 13-acres-of-hell-qc-deathmatch-mod

The 13 Acres of Hell Server Mod (Acres) is a (mostly) server side mod that combines and modified a number of other mods to provide a robust deathmatch experience. Quake SSQC.

crmod icon crmod

ClanRing CRMod++ Quake Competition Server

engine-x icon engine-x

Engine X is largely based on ProQuake and JoeQuake, with some features from Qrack, FTEQW, DirectQ, Quakespasm, FitzQuake, FuhQuake

fitzquake_mark_v icon fitzquake_mark_v

This is a modification of FitzQuake 0.85 by John Fitzgibbons with bug-fixes, some developer oriented tools, some user oriented fixes and features and a few content creation extras

hookarena icon hookarena

added grappling hook to rocket arena for quake 1 (project from 2003)

hookarena-alt icon hookarena-alt

added grappling hook to rocket arena for quake 1 (alternative version) -- project from 2003

qss-m icon qss-m

QSS-M, a port of ID Software's original Quake, evolved from Quake 1.09 to Fitzquake, Quakespasm, Quakespasm Spiked, and now Quakespasm Spiked Multiplayer. NetQuake competitive multiplayer clients began with ProQuake, progressed to Qrack or Mark V, and arrived at QSS-M, thanks to voluntary contributions

qwtfnmaker icon qwtfnmaker

QuakeWorld MetgaTF Name Maker based on Online Quake Name Maker 4 (oqnm 4) code by Ryan Lowe 1997-1999

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