Comments (4)
@IPlayZed you are righ.
Catching arrow keys etc. on console requires a bit more involved and platform specific code and that is the reason I haven't implemented it.
My goal was to keep the source code relatively simple and concise. I also tried to avoid 3rd party library dependencies.
Proper console inputs with arrow key and tab support would require either TUI library like Curses or alternatively platform specific implementations for every relevant platform.
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This is pretty much normal, if those keystrokes are not handled by the programmer. For instance try the telnet
command and do the same thing, it will yield the same results. Right now you can only use delete (backwards, or the Del button on your keyboard) to correct the input. (But correct me if I am wrong.) I hope this explained it a bit. :D
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FWIW I just added a pull request to incorporate readline for linux/osx (don't know enough WIN32 any more to even be dangerous). I think this takes care of this and issue #51 as well.
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Related to #51
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Related Issues (20)
- showing certain console info
- ValueError: signal only works in main thread of the main interpreter
- Invalid Packet size on Fabric Server HOT 3
- 建议兼容下颜色
- Problem with syntax HOT 4
- where can i find the dependencies.. HOT 1
- Can't get mcrcon to work on Mac OSX 11.1 HOT 5
- server.properties gets reset when using mcrcon HOT 2
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- Compiling on windows HOT 2
- Porting source code HOT 1
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- Can't get mcrcon to work on Windows HOT 2
- Make Command Error on Ubuntu Server 22.04 HOT 2
- connection failed HOT 1
- Change to English HOT 1
- "minecraft.service: Failed at step EXEC spawning /var/minecraft/mcrcon/mcrcon: Permission denied" HOT 3
- mcrcon commands result not displaying.
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