Comments (2)
Should tie in with the respawn. Maybe a huge collider at the base to respawn/ catch blocks?
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I think we could do a cube-like collider, then we can cover all sides easily.
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Related Issues (20)
- Blocks bound by gravity should not be top displaceable
- Camera Zoom to avoid obstruction
- Player death
- Collectibles HOT 1
- Controller Controls
- remove pull up
- remove pushback HOT 1
- remove transparency
- Create player look at
- Player re-spawn when falling off the stage
- Player should not be able to pull a block into a wall
- Stage 3 blocks are not prefabs
- first click after exiting the menu is treated as an ingame click
- Increase minimum zoom for automatic camera
- Reduce camera jerkiness
- Scene transition (lighting and camera)
- Juice HOT 3
- UI Improvements
- Final Stretch (demo 16/4 thoughts) HOT 2
- Optional fine tuning: good to have HOT 4
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