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GoogleCodeExporter avatar GoogleCodeExporter commented on June 1, 2024
Movie mode in snes doesn't just make a savestate every frame; the entire timing 
setup is changed.  The savestate is taken partway through the frame before it 
actually "happens", and includes an input record so it can be advanced when the 
state is loaded.

It all adds up to quite a nest of code, that will need a fall-back from it 
anyway (since some movies will desync without the proper savestating, so we'll 
still need to support playback the way we do now). 

Original comment by [email protected] on 21 Dec 2013 at 5:52

from bizhawk.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 1, 2024

Original comment by [email protected] on 23 Mar 2014 at 5:08

  • Changed state: WontFix

from bizhawk.

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