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Bio: Yaniv Milman GBC Game Programming 2022
Type: User
Bio: Yaniv Milman GBC Game Programming 2022
This is the Repository for our group
Yaniv Milman 2020
Game Physics Lab 1
Initialization of mobile Unity setup
Demo Project for GAME2014 Lab 1 in the Fall 2021 Semester
Game 2014 Object Pooling
Physics Engines Final, Super Smash Bros Time Run
Physics Engine Assignment 2 Yaniv Milman 101270509
Home of the reeks
This is the project used in my tutorial on creating a rewind effect in Unity.
A simple Assignment Framework using SDL2 and related libraries
Multiplayer Systems
Multiplayer Systems
A simplest networked client unity project.
A simplest network server project for Unity.
The first lab assignment for the GBC networked gameplay course.
VFX graph workshop in HDRP with samples
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.