freezeframe.js is a script that pauses animated .gifs and enables them to animate on mouse hover / mouse click / touch event, or with trigger / release functions. It supports responsive images and works as a jQuery plugin.
- Examples
- Files & Dependencies
- Basic Usage: jQuery Plugin
- Basic Usage: Vanilla JS
- Advanced Usage
- Options Reference
- Function Reference
- License
- Thanks
http://ctrl-freaks.github.io/freezeframe.js/
- Include the js and css from /build/
<link rel="stylesheet" href="freezeframe_styles.min.css">
<script src="freezeframe.min.js"></script>
- If you do not use a packaged version the following dependencies are required. These files can be found in /src/js/vendor/:
- imagesLoaded Packaged v4.0.0 (https://github.com/desandro/imagesloaded)
- jQuery
- trigger the image you want by selector and run the freezeframe() function.
$('.my_class').freezeframe();
- Add freezeframe as a class name on the .gifs you want processed.
<img class="freezeframe" src="image.gif" />
Add freezeframe-responsive as an additional class name to make the .gif responsive.
<img class="freezeframe freezeframe-responsive" src="image.gif" />
- ✨Freeze those frames ✨
$(function() {
ff = new freezeframe().freeze();
})
freezeframe.js exposes public methods to allow for more custom integration. You have the option of manually controlling when freezeframe triggers images, adds support elements, and attaches event handlers. You can also manually trigger and release animation on one image or a group of images. These methods are described in detail in the Function Reference.
Example: trigger logo .gif and manually trigger / release animation:
logo = new freezeframe('#logo'); // setup freezeframe instance with custom selector
logo.trigger(); // trigger images by selector
logo.setup(); // setup support elements
logo.trigger(); // trigger animation
logo.release(); // release animation
Options can be passed to a freezeframe instance on creation in the form of an object or a string. Strings will be interpreted as the selector option.
// Options passed to jQuery plugin
$('.my_class').freezeframe({'animation_play_duration': 2500})
// String as selector option
var ff = new freezeframe('.my_class');
// Object as options
var ff = new freezeframe({
'selector': '.my_class',
'animation_play_duration': 3000,
'non_touch_device_trigger_event': 'hover'
})
-
type: string
default: ".freezeframe"
The selector used to search for .gifs when the
trigger()
function is run. -
type: integer
default: 5000
options: Infinity
The number of milliseconds a .gif will animate for when triggered by click / touch event.
UseInfinity
to make the .gif play forever. -
type: string
default: "hover"
options: "hover", "click"
The trigger event to start animation for non-touch devices.
-
Create a new freezeframe object instance.
Can be passed options. Strings will be interpreted as the selector option.// Default options var ff = new freezeframe(); // String as selector option var ff = new freezeframe('.my_class'); // Object as options var ff = new freezeframe({ 'selector': '.my_class', 'animation_play_duration': 3000, 'non_touch_device_trigger_event': 'hover' })
-
trigger images to be paused by freezeframe. If run without selector argument, selector in freezeframe options will be used. Can be run multiple times with different selector to group many images, unrelated by selector, in one freezeframe instance.
ff.trigger(); // use selector in freezeframe options ff.trigger('.my_class'); // use custom selector
-
Creates and inserts support elements. Can be filtered by selector.
ff.setup(); // all images in freezeframe instance ff.setup('.my_class'); // filter images by selector
HTML image before:
<img class="freezeframe" src="my_image.gif" />
...and after:
<div class="ff-container"> <canvas class="ff-canvas ff-canvas-ready" width="400" height="250"></canvas> <img class="freezeframe ff-setup ff-image ff-image-ready" src="my_image.gif"> </div>
-
Attaches hover / click / touch events based on freezeframe options. Can be filtered by selector.
ff.attach(); // all images in freezeframe instance ff.attach('.my_class'); // filter images by selector
-
Triggers (starts) animation, or restarts animation from the first frame if the .gif is already animating. Can be filtered by selector.
ff.trigger(); // all images in freezeframe instance ff.trigger('.my_class'); // filter images by selector
-
Releases (stops) animation. Can be filtered by selector.
ff.release() // all images in freezeframe instance ff.release('.my_class'); // filter images by selector
freezeframe.js is released under the terms of the MIT License.