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andresoviedo avatar andresoviedo commented on May 23, 2024

Hi James. That's basically freezed Did you try disabling lights & textures? Does it happens with any other demo model? Please, what android device do you have?

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jamesbellaero avatar jamesbellaero commented on May 23, 2024

I'm using a Nexus 6, and it seems to happen with any models with large
files. I disabled lights and textures but it's still pretty slow. Is there
a way to multithread drawing with OpenGL? I wouldn't mind working on that
if you know of one.

On Tue, Jun 28, 2016 at 5:21 PM, Andres Oviedo [email protected]
wrote:

Hi James. That's basically freezed Did you try disabling lights &
textures? Does it happens with any other demo model? Please, what android
device do you have?


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andresoviedo avatar andresoviedo commented on May 23, 2024

Hi James. I'm sorry because I was not able to get a Nexus 6 to test it. As far as I understand, multithreading with OpenGL is not possible. So I am afraid I don't know how to help you on this. Probably if you look at the logs with the command "adb logcat" would probably print some info that may help us debug the issue. If that doesn't help, probably profling the app (I am not expert on this) would probably help us pin pointing where the hot spots are. If I can help you in either way please tell me.

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andresoviedo avatar andresoviedo commented on May 23, 2024

Hi @jamesbellaero Do you still have this issue? If you do, please debug it with adb logcat so we can see what's happening. If the issue is solved tell me so I can close it. Kind regards

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