Comments (2)
Rage generation and decay behavior varies between warrior stances (ie. shapeshift form). Bear form does not describe how rage generation works, but could be for example assumed to be the same as battle stance. The spells only apply a shapeshift on the affected unit, so has_form
would be used to determine how rage is generated.
Descriptions from Spell.dbc:
Defensive Stance (71): "A defensive stance that reduces rage decay when out of combat. Generate rage when you are hit."
Battle Stance (2457): "A balanced combat stance. Generate rage when hit and when you strike an opponent."
Berserker Stance (2458): "An aggressive stance. Generate rage when you strike an opponent."
from alpha-core.
Fixed in #241.
from alpha-core.
Related Issues (20)
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from alpha-core.