Comments (10)
I did my testing on a local machine running the latest update of Combat ready. 4.2.0
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Hi @Rouros, as the GM you are not show the alerts, only the players can see them, test in a incognito window connected as player if the problem replicates let me know sharing a copy of the console log
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yup I connected as a player and didn't see anything. I was running these tests as I was playing with my group and it didn't work for them either. So I set up a test world, logged in as GM in the foundry client and a player in a browser window. Same result.
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Could you share the console log and which modules have active
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There are no other modules active.
Console below. I ran a couple of combat rounds and this log is from a combatant taking part in the encounter,
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This is because the module is using both v9 and v10 declarations to make it compatible with both
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I will check that
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I am NOT replicating this on Foundry 10.291 with DND5e 2.1.5.
NEXT UP and YOUR TURN alerts are indeed showing on screen for the player, as expected.
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Related Issues (20)
- Feature request: Add timer between rounds #22
- Feature Request: Checkbox disable Next Turn HOT 1
- Feature Request - Manual Timer Activation HOT 1
- Add option to disable the massive animations before and at the start of your screen HOT 1
- Add option to not have next turn linger HOT 1
- Feature Request: Customisable Sounds and Text HOT 5
- Names on "Next Turn" indicator shows the current combatant's name not the character who is next. HOT 3
- Timer Bar Runs out too quickly, doesn't seem to match up with the time remaining HOT 12
- Combat ready missing JS file HOT 4
- [question] V9 compatibility HOT 3
- Timer seems to no longer be counting down with recent Foundry updates HOT 5
- Theming - Create a Template for custom themes HOT 2
- Seems to tell players it's their turn when it's not their turn. HOT 3
- [AUTOASSIGNED] Players with selected owned characters take precedence when multiple owners HOT 1
- Cannot access 'gsap' before initialization HOT 14
- Not able to open Animation or Timer settings HOT 1
- v11 HOT 9
- Uncaught (in promise) ReferenceError: can't access lexical declaration 'gsap' before initialization HOT 3
- v12 update HOT 3
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