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Denis Kushnirenko's Projects

aframe icon aframe

:a: web framework for building virtual reality experiences.

atf icon atf

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader ed

engine icon engine

C++11 and SDL2 lightweight 2d game framework

hogwarts icon hogwarts

Hogwarts (Harry Potter) open sandbox game made in Unity

knight icon knight

Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support.

lugaru icon lugaru

Read-only GitHub mirror of Lugaru, hosted on GitLab. Please contribute there.

markovsharp icon markovsharp

An easy to use C# implementation of an N-state Markov model.

monocle-engine icon monocle-engine

Mirror of Matt Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."

qu3e icon qu3e

Lightweight and Simple 3D Open Source Physics Engine in C++

simunity2 icon simunity2

Attempt at a reimplementation of The Sims 2 Ultimate Collection in the Unity Engine...

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