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alcatrazEscapee avatar alcatrazEscapee commented on July 19, 2024 1

Several issues were contributing here, including a seeding issue elsewhere which I was missing.

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alcatrazEscapee avatar alcatrazEscapee commented on July 19, 2024

This isn't an issue with specific angles or distances - it's purely a randomization issue. The video provided doesn't mean anything, given you're standing in problematic areas for less than a second. Particle generation is random and can stop and start... that is typical of random events.

I can also reproduce visually problematic behavior with most vanilla blocks that emit particles - including campfires - and the underlying seeding issue that's causing this is likely not really fixable by us, although there may still be something we can adjust here to appear less random and more uniform.

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Mrdog223 avatar Mrdog223 commented on July 19, 2024

no it's not appear random,the video only last a sec because i can only upload video less than 10MB on github,i found this issue on survival when i try to cook eggs in pot,i could only hear and see the boiling water when i stand on some specific angel of the pot(now i think i should upload video about this not smoke which can see this issue more clear,my bad),and then i created a new version with no other mods just TFC and record this video.

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Mrdog223 avatar Mrdog223 commented on July 19, 2024

This isn't an issue with specific angles or distances - it's purely a randomization issue. The video provided doesn't mean anything, given you're standing in problematic areas for less than a second. Particle generation is random and can stop and start... that is typical of random events.

I can also reproduce visually problematic behavior with most vanilla blocks that emit particles - including campfires - and the underlying seeding issue that's causing this is likely not really fixable by us, although there may still be something we can adjust here to appear less random and more uniform.

should i reply like this? i didn't use reply this before

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