Terasology's Projects
A set of fruits that grow using SimpleFarming
A set of vegetables that grow using SimpleFarming
Part of the work on the GSOC 2019 proposal "Metal Renegades - Multiplayer"
Adventure related assets like traps and monsters for Terasology
Brewing potions and fun things!
Allows for applying modifying effects to a player (or something else) that alters their base state in some fashion. Possible link to the typical "Alteration" school of magic common in RPG settings.
A basic anatomy system for players, NPCs, and creatures alike.
Alternative world generator
Farming and tree growth for AnotherWorld
Terasology crafting revamped!
Store for an assortment of behaviors that can be applied to creatures
An API module for working with biomes, i.e., thematic sections of the world.
Detect blocks!
Library module that adds functionality of grouping blocks into networks
An infinite inventory to build with
Module introducing books and bookcases
Allows entities to breathe (or drown/choke) in a particular medium
Cake and Candy stuff. Go to the Candy Mountain Cave Charlie !
Adds configurable caves to the world
For supporting blocks that change through some sort of defined cycle, like crops, dust build-up, or just arbitrarily through configured options
Simple override module that can be enabled to allow cheat commands for all players without admin setup
Textures - From Chisel!
Chris Köbke's volume I Terasology original soundtrack (OST) for use in-game. https://soundcloud.com/chriskoebke/sets/terasology-vol-1
Chris Köbke's volume II Terasology original soundtrack (OST) for use in-game. https://soundcloud.com/chriskoebke/sets/terasology-vol-2
Procedural city & road placement
A module for managing temperature, humidity, and other climate factors