Comments (6)
Alternately, delay spawn with a keystroke and be in "purgatory".
from ninjanode.
Leaves room for a "spectator" mode.. smells like another feature request!
from ninjanode.
5 second count down to next spawn, press p to pause countdown?
from ninjanode.
Eh. Trying to keep key controls down. Back in the old days, it was up to the discretion of others not to shoot someone, and some devs were nice enough to include something near the players name to indicate they were typing. Adding invulnerability can change the game dynamic in possibly negative ways, best to leave it to an indicator. Thoughts? 💫
from ninjanode.
Invulnerability should not allow any movement/actions.
Typing indicator is good, but if you respawn in the middle of a firefight, won't help.
from ninjanode.
I thought that added to the frenetic fun of it ;)
Respawn is in a random grid from 0,0, and can usually be quite a far bit away from anyone, but sometimes not. If someone is invulnerable but unable to move, then this will just give someone more time to target them, waiting till they become ready for the snipe. 🔫
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Related Issues (20)
- Power Up: Ghost / Cloaking HOT 1
- Warp: Ship ability
- Warning Claxons: Low shields or lots of damage HOT 3
- Rapid acceleration/deceleration when moving horizontally or diagonally HOT 1
- Mines: Permanence? HOT 1
- Mines: Magnetic?
- New Weapon: Slow gun
- Mines: Colors
- Map Edge Wrapping - a plausible solution?
- New Weapon/Powerup: Turrets
- New Weapon/Powerup: Warp mines!
- Ping registered users to play
- Home Planets / Spheres of Influence
- Emergency Distress Beacon
- Bug: Thrust sound stays on HOT 1
- Instant Replays HOT 1
- Screen shakes when hit HOT 1
- Volume adjustments!!!
- Could this be made into a "3D" game?! HOT 3
- New Ship Icons: Ability to upload a ship HOT 4
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