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Gu-ZT avatar Gu-ZT commented on September 13, 2024

问题来源于Mojang对资源包的优化性更改:

  • 为改进加载性能,方块与物品的纹理现在会在被方块和物品模型处理前加载。
    • 默认情况下,不在textures/item和textures/block目录中的纹理不会被自动识别,不会被加载。

from mcwzh-meme-resourcepack.

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