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DrBarbare avatar DrBarbare commented on May 30, 2024 1

🎺Build Status

After a few long nights (and 36 runs on Travis), I got all build passing!
https://travis-ci.org/DrBarbare/SFGUI

I started to work on Travis to ease the insertion of Conan, and it worked like a charm! I was thinking about getting things a bit cleaner before opening a pull request for my code (you can browse it on my fork).

Meanwhile, does @TankOs have a Travis account for this repository?

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eXpl0it3r avatar eXpl0it3r commented on May 30, 2024

I'd say, go ahead! 🙂

Some points to consider:

  • Travis now supports Windows workers, as such Appveyor may not be needed necessarily
  • Not sure what Conan package you're using for SFML, but if you didn't know, here's one which still needs work to be fully accepted into the official repo, but Conan maintainers are aware of it.
  • Documentation is always nice w.r.t. the usage, if possible, I'd make sure the packaging is scripted/automated.
  • If you need help with anything, I'd suggest to either write it here or join the SFML Discord/IRC server

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DrBarbare avatar DrBarbare commented on May 30, 2024

Thanks! I didn't know about Travis support for Windows, that's great! I did use the bincrafters repo. I'll see to join SFML discord.. I tried the IRC in the readme yesterday, but didn't see any SFGUI channel... I'm not a IRC person though ;)

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DrBarbare avatar DrBarbare commented on May 30, 2024

I also updated the README, however, I would hate to penalize this project with my poor grammar/vocabulary coupled with my ranting about CMake's etiquette (I removed the section about making your own FindSFGUI.cmake, I don't see the reason to do that for this project...)

Updated README

Also, I think I can edit the Wiki, but it lacks a proper review system...

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