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Tanganelli avatar Tanganelli commented on August 23, 2024

Hi,
can you send me the code you are using?

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Wuestenschiff avatar Wuestenschiff commented on August 23, 2024
#!/usr/bin/env python

from coapthon import defines
from coapthon.resources.resource import Resource
from threading import Lock
import grovepi as grove

class ButtonResource(Resource):
        def __init__(self, name="ButtonResource", coap_server=None, connector=7):
                super(ButtonResource, self).__init__(name, coap_server, visible=True, observable=True, allow_children=False)
                self.payload = False
                self.value = False
                self.lock= Lock()
                self.connector = connector
                grove.pinMode(connector,"INPUT")


        def render_GET(self, request):
                with self.lock:
                        self.payload = str(self.value)
                return self

        def render_PUT(self, request):
                with self.lock:
                        self.value=bool(request.payload)
                return self

        def isEqual(self,a,b):
                return a == b

        def checkValue(self):
                newVal = bool(grove.digitalRead(self.connector))
                with self.lock:
                        if not self.isEqual(newVal,self.value):
                                self.value = newVal
                                self.payload = str(self.value)
                                self.changed=True

checkValue is polled periodically from another thread. The locking a not yet satisfying as I don't control the time when the servers reads payload but I don't think it will be a problem for this application. The Server is more or less your demo server with a ButtonRessource

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kitos9112 avatar kitos9112 commented on August 23, 2024

Hi,

I faced the same problem and I guessed it was the CoRE link format and its attributes.
I had to skipped its implementation too

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Tanganelli avatar Tanganelli commented on August 23, 2024

Well, I finally found time to deeply investigate your question. Actually, I have to remove the changed property because it is no more used and I think I also need to add a ane example regarding your question. In order to asynchronously notify interested clients when a resource changes due too an "internal event" you should invoke the self._coap_server.notify(self). Your example can be corrected straightforward:

#!/usr/bin/env python

from coapthon import defines
from coapthon.resources.resource import Resource
from threading import Lock
import grovepi as grove

class ButtonResource(Resource):
        def __init__(self, name="ButtonResource", coap_server=None, connector=7):
                super(ButtonResource, self).__init__(name, coap_server, visible=True, observable=True, allow_children=False)
                self.payload = False
                self.value = False
                self.lock= Lock()
                self.connector = connector
                grove.pinMode(connector,"INPUT")


        def render_GET(self, request):
                with self.lock:
                        self.payload = str(self.value)
                return self

        def render_PUT(self, request):
                with self.lock:
                        self.value=bool(request.payload)
                return self

        def isEqual(self,a,b):
                return a == b

        def checkValue(self):
                newVal = bool(grove.digitalRead(self.connector))
                with self.lock:
                        if not self.isEqual(newVal,self.value):
                                self.value = newVal
                                self.payload = str(self.value)
                                self._coap_server.notify(self)

Hope this helps.

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