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scryptonite avatar scryptonite commented on August 11, 2024

🤔 This was (or I am pretty sure it should've been) fixed in PR #20. Can you pull from the master here and see if it's still a problem?

from beastiebot.

scryptonite avatar scryptonite commented on August 11, 2024

@shipofgenius Oh, are you saying that you think the raid team should not include a username after witnessing that username raid the target channel? Right now teamTALIMA's master branch (and mine as well) should prevent you from double joining the raid team & also from re-joining the raid team while in the middle of the raid (during the raid prep and also the actual raid itself).

The raid team should then be cleared immediately after handing out the raid bonus so that the broadcaster could start another raid if they wanted to. Do you not think this is the correct behavior?

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shipofgenius avatar shipofgenius commented on August 11, 2024

Mmm Let me check again. I did test that raid was off by default. Apologies, didn't see that you addressed this to. Will test today.

Basically its the bug where if we've already been on a full successful raid, beastie doesnt flush us from the queue. So when we type !raidready for the next raid, nothing happens.

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shipofgenius avatar shipofgenius commented on August 11, 2024

UPDATE: Scryptonite fixed in a328212

New bug. Easy fix. debug() should be warn() or error():

[13:30] info: [#trugamer_maniac] <chia_bot>: !raidteam
[13:30] info: [#trugamer_maniac] <matrix_agent>: 1 teammates are prepared to raid! Use !raidready to join the raid team and receive bonus raid awesomeness!
[13:50] info: [#trugamer_maniac] Now hosting dugstanat for 0 viewer(s).
[13:50] info: Executing command: JOIN #dugstanat
[13:50] info: [#trugamer_maniac] <matrix_agent>: Time to raid! :D rawr
[13:50] info: Joined #dugstanat [13:50] info: Joined #dugstanat
[13:51] info: [#dugstanat] <trugamer_maniac>: Hi hi!

javascript\teamTalima\BeastieBot\commands\raids.js:119
        console.debug("[raid] raid complete -- " + raid.team_verified.length + " of " + raid.team.length);
                ^
TypeError: console.debug is not a function at Timeout.setTimeout [as _onTimeout] 

[13:52] info: Executing command: PART #dugstanat
[13:52] info: [#trugamer_maniac] <matrix_agent>: Great raid team! :D You just made the whole team more awesome!
[13:52] info: [#trugamer_maniac] <matrix_agent>: !bonusall 0
Done. ```

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scryptonite avatar scryptonite commented on August 11, 2024

@shipofgenius 😨 Oh man, you're right! I wrongly assumed that console.debug was widely supported. Submitted a PR to address it: #22

Thanks!

from beastiebot.

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