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Comments (9)

takuya-takeuchi avatar takuya-takeuchi commented on May 26, 2024 1

I have never used Unity3D.
So I have no idea to resolve issue.

DlibDotNet does not link any UnityEngine library and it may occur this issue.

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takuya-takeuchi avatar takuya-takeuchi commented on May 26, 2024 1

Actually, #15 does not relate to Unity3D.

For the beggining, I will install and touch Unity3D.
However, I can not afford the time to go through it.
And I can not promise to resolve this issue and give the advice.

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silvio-didonna avatar silvio-didonna commented on May 26, 2024

Thank you for your reply.

Maybe @minhkhue can help. He have opened issue #15

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silvio-didonna avatar silvio-didonna commented on May 26, 2024

Thank you for your help.
If I'll success in using dlib with unity I'll update this issue

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takuya-takeuchi avatar takuya-takeuchi commented on May 26, 2024

You must change Scripting Runtime Version and Api Compability Level.

2018-07-26 21 43 19

At least, the problem you faced will be vanished.

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silvio-didonna avatar silvio-didonna commented on May 26, 2024

Unfortunately I can't do that. Seems that .net 4.x is not stable with MixedRealityToolkit.

However thank you for your help

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valerysntx avatar valerysntx commented on May 26, 2024

Seems that .net 4.x is not stable with MixedRealityToolkit.

@tnw513, could You please reference any issues related? https://github.com/Microsoft/MixedRealityToolkit-Unity

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Luuuuuuuu5b25 avatar Luuuuuuuu5b25 commented on May 26, 2024

Open any c# script you creat and use nuget to install. Than move the dlls from package into the asset/plugins.
Finally just using Dlibdotnet;

But unity crashed for many times when using dlibdotnet, don't ask me why I know that(

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takuya-takeuchi avatar takuya-takeuchi commented on May 26, 2024

I will not use Unity and I have no motivation to resolve this issue.

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