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AgentOak avatar AgentOak commented on July 26, 2024 1

I've encountered this, it happens when the obj file is saved with CRLF endings. In mttllib-statements, the CR at the end of the line is considered part of the mtl filename. Converting the obj file to LF fixes the problem (using dos2unix, or any text-editor).

EDIT: Realized Cewein's problem is slightly different, but both probably have the same cause.

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syoyo avatar syoyo commented on July 26, 2024 1

Fixed and I have added regression test here:

https://github.com/syoyo/tinyobjloader-c/blob/master/test/tinyobj_regression_tests.c#L8

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syoyo avatar syoyo commented on July 26, 2024

texture cannot be properly loaded in some cases.

Could you please post minimal, reproducable .mtl file?

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Cewein avatar Cewein commented on July 26, 2024

here the file in CRTL saving formate :

# Blender MTL File: 'JUPITER.blend'
# Material Count: 1

newmtl JUPITER
Ns 96.078431
Ka 1.000000 1.000000 1.000000
Kd 0.640000 0.640000 0.640000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 0.362319
illum 1
map_Kd 2k_jupiter.jpg 

this is how I read the name after loading in the file

printf("name of diffuse tex : %s",materials->diffuse_texname));

to solve the problem i must use

char * removeEnter(char * text)
{
	int i = 0;
	printf("\n");
	while (text[i] != '\n')
	{
		printf("indice %d : %c\n", i, text[i]);
		i++;
	}
	text[i] = '\0';
	return text;
}

I use stb_image.h to load the file, if you want to know more, tell me

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Cewein avatar Cewein commented on July 26, 2024

I've encountered this, it happens when the obj file is saved with CRLF endings. In mttllib-statements, the CR at the end of the line is considered part of the mtl filename. Converting the obj file to LF fixes the problem (using dos2unix, or any text-editor).

EDIT: Realized Cewein's problem is slightly different, but both probably have the same cause.

Yes just test your solution, it work, save it from saving with CRLF endings make the texture impossible to load.

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