Comments (2)
It seems that the most speed efficient way to handle this, especially with early beats, is to just use a big array of booleans. 24ppqn * 16 = 384. Depending on the quantizing setting, those beats may be summed up at different multiples of 2 (2, 4, 8, 16) or 3 (12, 24). There's no other way to slice up 12. An array will also allow subtracting from the index to look backwards for early beats. I think maybe 25% of quantized window should be early or 6 of the 24 pulses. This won't be configurable via the front panel controls, but perhaps could be adjusted in the source code as a compiler variable.
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I think this has a solid solution that also includes the weight feature. Now effort then moved to optimization. See issue #7 which details the RAM limitations.
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Related Issues (20)
- maintain internal clock when no external clock is used HOT 2
- maintain retrigger behavior (beats start immediately instead of waiting for internal beat)
- keep time with external guidance but match retrigger start point
- Use the tempo CV/Knob as Clock+Slip Input
- tap tempo HOT 2
- set weight tolerance defaults HOT 1
- Quantize vs Loop Length HOT 2
- Multi-function "sticky" knob states + instant feedback
- Play/Pause
- Mutes
- Investigate Multi-function transport controls
- Better weight LEDs
- Restructure memory for quantization
- Unit Test Quantization
- Support AVR ISP Mk II in Platform IO
- Autosave
- Unit Test Some Things HOT 1
- Optimize Grid reads/writes for EEPROM/RAM
- Arduino inputs are 10-bit
- Don't skip beats
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